
Rating
The Karate Kid: Street Rumble
Set in the iconic locations of the first three classic The Karate Kid movies, The Karate Kid: Street Rumble lets you step out of the dojo and into the streets of the 1980s San Fernando Valley and Okinawa. Battle waves of challenging enemies in this fast-paced, side-scrolling beat ’em up adventure, brought to life with colorful pixel-art visuals and...
Details
- Released
- September 19, 2024
- Developer
- Odaclick Game Studio
- Genres
- Fighting · Hack and slash/Beat 'em up · Arcade
- Publisher
- GameMill Entertainment
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The Karate Kid: Street Rumble Reviews
Professional reviews from gaming critics
Choose the fighter, roam the streets and beat the tar out of everyone who crosses your path—that's pretty much The Karate Kid: Sreet Rumble in a nutshell.
The Karate Kid: Street Rumble is a labor of love, filled with charm and clearly loads of passion. Experiencing the original three titles in pixel form is a joy for any fan, either new or old. Each of the four characters is fun to play as, with a variety of skills and moves to utilize. However, the lack of an online mode and disappointing use of animated cutscenes hold it back from being something even greater.
The Karate Kid: Street Rumble is a good, solid, retro-style scrolling beat 'em up that demonstrates not only a clear love for its source material, but for the heyday of the genre itself. Nonetheless, once you've dispensed with its twelve levels, you might struggle to find a compelling reason to go back for more.
The Karate Kid: Street Rumble isn't the best example of the side-scrolling beat 'em up genre but it's a welcome one nonetheless. There are some issues that detract from the fun a little, but on the whole this an entertaining adventure, especially when played with others, and there are plenty of modes and light RPG elements to add longevity.
The Karate Kid: Street Rumble has much to offer for the fans of beat 'em up genre. Movie fans will have a blast revisiting their favorite moments, as all the characters' representations are kept loyal in the game.
The Karate Kid: Street Rumble is the latest plucky upstart to attempt to crane kick its way to the top of the sprite-based brawler pile. Although It may not
Karate Kid: Street Rumble is a solid attempt at entering into the genre with a property that works well here. While it doesn’t add to the genre, and could be priced a tad too high, Street Rumble is exactly what it appears to be, a fun beat’em up brawler built around a movie property that many hold i
Considering the near-exhausting wave of 80s nostalgia we’ve been living in since, well, the early 2000s, it amazes me that it took so long for someone to come up with a brand new Karate Kid game. And no, I’m not talking about Cobra Kai tie-ins; I’m talking about the original trilogy, the ones with Ralph Macchio and William Zabka. In fact, the last Karate Kid game was released back in 1988, for the freaking NES. The Karate Kid: Street Rumble, published by GameMill, is a game I have no id...
The Karate Kid: Street Rumble doesn’t deliver a knockout crane kick, but it does sweep the leg of previous games in the series.
The combat has some reasonable depth in The Karate Kid: Street Rumble, with super attacks and juggling mechanics combining to allow for some decent crowd control options. You’ll also upgrade and add additional attack options as you upgrade your character. But the aforementioned control issues simply undo what should have been a really great package and make crowd control a bit of pain.If the game isn’t fun to play, then the length becomes a chore, not “great value”. If it’s not fun to play, you don’t have much incentive to upgrade your characters or unlock all the extra modes that come with co...
Street Rumble isn’t terrible, but it’s not good either. Sure, it looks good, but the music is boring, the gameplay is bog standard, it has serious design flaws, and in a lot of cases, it just isn’t interesting. Yeah, there’s an arcade mode, boss rush, and so on, but you need to beat the story mode to unlock them, and if I hadn’t been playing this for review, I would have stopped around thirty minutes in. Beat ‘em up fans deserve better. Licensed games deserve better. And The Karate Kid deserves better than to be resurrected as a coat of paint used to gussy up a mediocre beat ‘em up.