
Rating
The Suicide of Rachel Foster
Coming back to the family Hotel after years, a strong-willed woman finds herself trapped with the ghosts from her past and a cellular telephone as the only way to unveil a terrible truth.
Details
- Released
- February 18, 2020
- Developer
- ONE-O-ONE GAMES
- Publisher
- Daedalic Entertainment
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The Suicide of Rachel Foster Reviews
Professional reviews from gaming critics
Powered by a dark and evocative narrative, The Suicide of Rachel Foster is compelling from start to finish
Packed with droves of tension and atmosphere, The Suicide of Rachel Foster will keep you on your toes. Even when nothing awaits you around the next corner other than an empty corridor, you’ll find yourself constantly looking over your shoulder, expecting the worst at any moment. And with a twisting, gut-wrenching story spanning past and present, it’ll keep you glued to your screen until the credits roll.
Another captivating adventure game from Daedalic Entertainment, The Suicide of Rachel Foster employs beautifully written dialogue, great level design, and solid voice acting. Throughout our review of The Suicide of Rachel Foster, the game constantly reminded us of one undeniable truth: video games are a powerful storytelling medium.
Characterisation has been designed thoughtfully by the Developers in that the originally abrasive Nicole soon calms down into a likeable presence in the game, whereas Irving’s helpful and happy go lucky personality really comes across during the conversations that they share. That cannot have been easy for the writers to pull off, especially when Irvings phone calls are always preceded by the squeal that you used to get when loading a game onto a ZX Spectrum via a Tape (remember those kids?)
Walking Simulators are an interesting genre. They rely heavily on story and visuals and as such can fail whilst still getting a lot right. I feel that's the
Back when it first came out, I didn’t bother with The Suicide of Rachel Foster, even if its title (which is as subtle as a mammoth inside a china shop) had grabbed my attention at the time. It screamed “boring walking simulator”. The kind of game I frequently try to give a chance, only to disappoint me with pretentious storytelling and terrible gameplay. But I have always felt some kind of morbid curiosity towards it. All because of the damn title. My curiosity only increased once the S...
It’s pretty much impossible to talk about The Suicide of Rachel Foster without comparing it other notable narrative adventures from the past decade, particularly Gone Home and Firewatch. As in Gone Home, Rachel Foster sees you returning to your now-abandoned childhood home to confront your dark family history, and like Firewatch, your only human contact for the entirety of the game is a disembodied voice on the other end of a phone.
Inspired by the likes of What Remains of Edith Finch and Gone Home, The Suicide of Rachel Foster tells a haunting story of two families torn apart by secrecy and scandal. It’s a Walking Simulator set in an isolated and dilapidated hotel where protagonist Nicole has to explore her past and face the reality of her family’s infamous history.
A mystery that lacks compassion for the sensitive topics it fumbles with.
The Suicide of Rachel Foster hits heavy from the beginning. It opens by cutting between your mother’s funeral and you reading the last letter she ever wrote f
It’s for this problematic consequence alone that I can’t in good faith recommend The Suicide of Rachel Foster. Ethics aside, its plummet from a mostly decent horror mystery to an absolute miscarriage of the genre makes it just as difficult to support.
We had a chance to play The Suicide of Rachel Foster . Here are our thoughts on it.