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Zero Escape: Zero Time Dilemma
Zero Time Dilemma is the third and final entry in the Zero Escape series. It is a story focused mystery/thriller visual novel with multiple endings that involves player choices and puzzle rooms.
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Professional reviews from gaming critics
Zero Time Dilemma is a more than fitting end to a series already known for its gripping narrative and compelling characters. Director/writer Kotaro Uchikoshi has outdone himself here and delivered, most assuredly, his magnum opus. This is narrative risk-taking and some of the best storytelling available in the medium that manages to overcome its presentational flaws to offer a must-play experience...
Zero Time Dilemma is an excellent follow-up and sequel/prequel, making great strides in widening the appeal of the game by overhauling the story progression with its inventive and effective "fragments systems," while avoiding the pitfall of alienating the loyal fanbase that supported Dilemma's development. Despite its tricky position as an in between of two other well established titles, it neatly...
Zero Time Dilemma is an immensely satisfying conclusion to what might be one of the best, best told stories in the history of the medium.
In some ways, that disappointed me. I was first drawn to the Zero Escape games because of their inventive puzzle design, something that suffers in Zero Time Dilemma. But I've loved following these characters the most over the past six years, and this concluding chapter serves them well. Zero Time Dilemma, above all else, is a finale that should please anyone looking for a great story — even if the...
There is a lot to love about Zero Time Dilemma, though its weird new look is a clear misstep in a series that’s otherwise managed to be quite stylish with the limited resources it had. If you are a fan of 999 and VLR, it’s a must-play to fill in the gaps between the two - and you’ll appreciate the twists and reveals more than anyone else. The occasionally dull new characters are mostly redeemed by...
Zero Time Dilemma is a satisfying conclusion to the Zero Escape series, but I feel it’s missing a final challenge room to test my wits.
You wake up in a room with two strangers and you all have devices strapped to your wrists equipped with an unknown chemical ready to be injected at the word of a mysterious maniac. Welcome to the Decision Game of Zero Time Dilemma.