CGMagazine
CGMagazine helps build the conversation by looking at the culture and art of comics and gaming with insightful reviews, interviews, articles and editorials.
Latest Reviews
Motorslice
While offering a decent parkour experience, the unique colossal world of MOTORSLICE is what really make it something special and worth a playthrough.
Aphelion isn’t a particularly bad game, but its gameplay and story are a little too safe to create an experience that is memorable.
Moomintroll: Winter's Warmth is a short and sweet game that is beautiful to look at and play. The journey through Moominvalley and the characters you meet make the entire experience worth it.
Kiln
Much like the pottery it's based on, Kiln is a game that has some creativity but is pretty empty on the inside.
Saros
SAROS is head and shoulders above Returnal, which was already a stellar reinvention of the bullet-hell genre, thanks to a richer story, tougher enemies and gameplay systems that tailor the game to the player.
Tides of Tomorrow takes an engaging story and utilizes an unbelievably dynamic way of telling it that combines community with player choice for an experience like no other.
Ys Memoire: Revelations in Celceta is a solid but somewhat bland port of a classic JRPG that feels right at home on the Nintendo Switch, warts and all.
Ground Zero
Ground Zero is a bit of a weird one. On some levels, it works incredibly well, mostly in the nostalgic feel and wearing its inspirations on its sleeves. On the other hand, it sticks to them too much and doesn’t do anything interesting enough to stand out.
Cthulhu: The Cosmic Abyss has some interesting ideas, but it hides them behind poorly explained puzzles and deceptively linear design.
While Tomodachi Life: Living the Dream offers a lot of the same fun and quirkiness as its predecessor, its commitment to player creativity also sacrifices a lot of what made the 3DS game great.
Opus: Prism Peak is a remarkable narrative experience with a clear love of the art of photography and a genuine message to impart.
Last Flag has many fun aspects to entertain players enough for a full weekend of gaming; however, it may be lacking the special sauce to ultimately click with enough of an audience to keep the live-service game running.

















