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Eurogamer

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A punishing, exhasperating slog, or an off-beat love story between driver and car, human and the Zone? Pacific Drive is both and then some.

Chris Tapsell·February 20, 2024
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If Counter-Strike is so good, why did it take 24 years to make Counter-Strike 2?

Will Judd·February 19, 2024
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Don't Nod drops the melodrama for a poignantly performed story about grief and injustice, where the difficult choices tug at your heart and principles.

Ruth Cassidy·February 15, 2024
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This charming puzzle-platformer makes a welcome return.

Christian Donlan·February 14, 2024
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With its high-chaos, high-comedy firefights, Helldivers 2 is a riot to play with friends – although its launch has been hampered by persistent matchmaking and progression problems.

Emma Kent·February 14, 2024
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These classic games remain as ingenious, memorable and frustrating as ever.

Christian Donlan·February 13, 2024
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Psychedelic stylings accompany a game of transformation and discovery.

Christian Donlan·February 12, 2024
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Foamstars is a serviceable paintballer in the vein of Splatoon, lathered with some wild lore and underwhelming hero shooter elements.

Kaan Serin·February 9, 2024
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Lacking both depth and balance, Cursed Clash is ultimately a transparent attempt at trying to sell something solely based on its association with a popular IP.

Lewis Parker·February 8, 2024
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Silent Hill: The Short Message shows glimmers of the classic horror series at its best - despite the very heavy-handed metaphor, a frustrating chase sequence, and the long shadow of P.T.

Vikki Blake·February 6, 2024
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Rocksteady's talent is so evident in Suicide Squad: Kill the Justice League, it almost overcomes the terrible decision to try and make it.

Chris Tapsell·February 5, 2024
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A truly excellent combat system and neat character-centric episodes complement a compelling tale, but weak side activities and some turgid grinding hold it back.

Hirun Cryer·January 31, 2024
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