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It’s hard to pinpoint where our fascination with zombies lies dormant in our untapped minds. Maybe there is some hard wired and deep-seated fixation on fearing for our lives and being backed into corners, wondering when it will all end. Regardless, this unhealthy appeal with our undead friends has existed...

Dan Webb·November 17, 2009
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Everything about Modern Warfare 2 screams larger than life. Over 10,000 retail outlets across the US held midnight releases to meet demand, and Activision announced first-day sales of approximately 4.7 million units in North America and the UK alone, with an opening of $310 million. Riding in on a massive...

Nate Gillick·November 15, 2009
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No doubt everyone is well aware of Brutal Legend by now, as the Jack Black fuelled marketing machine was in full swing for months prior to the game's release. Something that is an unusual trait for a Tim Schafer game, which generally enjoy slipping into existence under the radar and...

Lee Abrahams·November 15, 2009
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Successfully fusing two genres into a whole that is greater than its component pieces is tricky business. The balance of yin and yang that will produce a successful hybrid is going to be different for every game. Borderlands isn't the first game to blend shooting with character progression systems familiar...

Nate Gillick·November 2, 2009
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The purpose of games has been a hotly debated topic in recent years. Some argue that they are created to provide fun times, whilst others argue they are created as an art form, or even to engage an emotional response. Operation Flashpoint falls somewhere in the grey area. A realistic...

Dan Webb·October 27, 2009
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Microsoft’s flagship franchise, Halo, is a franchise that really needs no introduction... usually. This isn’t your traditional Halo title though and the naysayers that claimed Bungie couldn’t pull off a Halo title without the super soldier Master Chief will be eating their hats for years to come. That’s right, Bungie’s...

Dan Webb·October 6, 2009
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The Need for Speed series has always styled itself on the seedier side of racing, with underground races, plenty of cops and enough customisation for you to pimp your car to the sun and back (though sadly no fluffy dice). The latest instalment has decided to do away with all...

It's a tricky thing when green-lighting a sequel that the original development team won't be around for. This goes for any medium, but maybe most importantly for a video game. Marvel Ultimate Alliance 2 has fallen into this trap, but only slightly. With original developer Raven Software too busy working...

It would certainly have taken quite a leap of imagination to think that a cute game about tiny martial artists would have been next up for the makers of the compelling and violent Hitman series. No one can doubt the quality that Hitman carries, so surely it would not be...

Lee Abrahams·September 24, 2009
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Comic book tie-ins and Batman games in particular have always come in for a rough ride. Perhaps it is because the quality of the licence has never really carried over into games, or maybe it is because one of comics most intriguing characters has always just been thrown into generic...

Lee Abrahams·September 10, 2009
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It has been a while since I had a horde of evil minions running around at my beck and calm ready to spread fear amongst the masses – but then again, my job at McDonalds never really worked out. If you do not have the pleasure of working for an...

Lee Abrahams·July 3, 2009
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As far as genres go in the shooter world, the western genre remains fairly sacred and generally untouched. The truth is, there probably isn’t that much of an audience to warrant more than one or two titles every few years. Given that caveat, 2009 will surely be a great year...

Dan Webb·June 30, 2009
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