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Diablo Immortal
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Diablo Immortal

byBlizzard Entertainment•2022

Diablo Immortal is a mobile Massively Multiplayer Online Action RPG (MMOARPG) co-developed by Blizzard Entertainment and NetEase, coming exclusively to Android, iPhone and iPad.

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Released
June 2, 2022
Platforms
PC

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Diablo Immortal Reviews

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There have been so many occasions over the years that I've been burnt by mobile games that Diablo Immortal feels too good to be true at times. I'm still waiting to be disappointed by the monetisation or the barriers that lock content away from me, or perhaps awful optimisation that makes a game feel unplayable, something that may just be hidden away during the early access period I've had the opportunity to dive into. But from my experience with this title, none of that is present so far, and instead Blizzard has managed to provide a game that while not perfect, is shaping up to be one of the…

Jun 1, 2022

My fingers would ache for hours after playing Diablo Immortal; my hands haven’t spent this much time curled around my phone this way in years. Despite the pain my aging hands suffered during my first few days with Immortal, it was worth it for the fun I had. The series’ core action/RPG smash and loot gameplay makes the transition wonderfully to mobile thanks to responsive controls designed for portable play and adherence to the sights and sounds of the franchise. With this mobile facelift comes a free-to-play model most can avoid spending money on, but some specific parts of its monetization m...

Jun 13, 2022

Diablo Immortal is a surprisingly premium-feeling adventure in the series that hits all the right notes, even if its endgame starts to depend on microtransactions too heavily.

Jun 21, 2022

Diablo Immortal has solid core gameplay, dragged down by incessant and confusing free-to-play nonsense.

Jun 8, 2022

I want to make this clear: without microtransactions in play at all, Diablo Immortal is actually a fun little multiplayer-centric take on the formula, especially on its native mobile home. At the end of the day, it’s free. Boot it up, finish the critical path, get to 60, and see how it grabs you. I don’t think it’s going to win over anyone who is disenfranchised by the series, but for folks looking for a dungeon crawling diversion, it definitely serves its purpose: and has room to grow. Hopefully that growth involves less microtransactions.

Jun 6, 2022

It's been almost three weeks since Diablo: Immortal was finally released in its full version to everyone. Since then, I have been avidly playing and enjoying the gameplay; and yet this is the most complicated review I've ever had to write. The reason for this is that DI is two games in one, the actual gameplay we all expect from Diablo games and the monetization schemes which add another layer to everything. One is an excellent experience that leaves me excited to see what's next, while the o...

Jun 20, 2022

This is only a very early impression, but to me it’s promising. The core exploring, fighting and gear grabbing gameplay of past Diablo games is just as fun here, the controls even on a relatively small phone are responsive and easy to use. There’s controller support if that’s your preference (and of course the PC version as well). I’ve had a great time levelling and fighting with my Necromancer so far, and am super excited to be able to play the game with friends when the game is released for everyone very soon. As long as the monetisation strategy doesn’t get in the way of the game being fun ...

May 7, 2025