Daav Daavpuke
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Latest Reviews
Tom Clancy’s The Division 2 is a treadmill for suckers who simply must have their open world shooting game and don’t care about anything else. There’s more than plenty of that to go around, even twice, though it comes at the cost of skewing priorities towards getting it all in there, plus considerable technical ineptitude. In true Ubisoft fashion, this shooter has all the pleasing elements for an endless adventure, but it’s far from cashing in on it at launch. Maybe after reworking a ton of inexplicable design choices, it will get there in a year or so. And so it goes.
The odd hindrance aside, The Gardens Between is a well-needed bite of escapism, both for the two protagonists as for the player. With cute and, more importantly, uniquely clever diorama set pieces, this tiny adventure that spans just a few hours feels as innovative as it is refreshing and heartfelt. The price tag might not entice everyone, but that isn’t indicative of this game’s worth in the slightest, especially for those who want to sleuth through background details for added replay value. There is no price on well-being and if The Gardens Between emphasizes anything, it’s that our time and how we spend it is precious, no matter the cost. We all wish we could go back to a simpler time, now and then.
Baja: Edge of Control HD is one of a kind in the racing world, using momentum and control as its main focus. Events are a relentless fight from start to finish and that certainly keeps the driving title refreshing through its tons of tracks. A great but dead multiplayer aspect aside, that’s all the straightforward release has to offer, but that’s not necessarily a bad thing; far from it. Rather a cohesive whole than a convoluted mess, full of filler. There’s plenty complexity in the race itself anyway.
PC-specific disclaimer: We were given the PC version for review. By far, the PC version is the worst option to pick. Its positive side is that the visuals are smooth and detailed, but also scale perfectly for moderate setups and high-power rigs alike. Mortal Kombat X is going to look great on any PC. The downside is that glitches and stuttering are consistently present in every cutscene, as well as online, making it infuriating to play at times. Downloads to fix errors have been a nightmarish scenario too. Crashes happen regularly, which again affects the online community. It’s bad. Feel free to knock off several points from the main score for the PC version. Ten, twenty points; however many is necessary to make up for a lesser port. Consider getting any other version instead or be prepared to have a lot of patience.
Middle-earth: Shadow of Mordor is worthwhile on the sole basis of its unprecedented orc hierarchy. It borrows heavily from other franchises for ideas, but the one notion it fleshed out for itself did so with unparalleled care.
For all the hard work it puts in, Sherlock Holmes: Crimes & Punishments deserves an audience, a big one, worthy of its time. Not only is its production a true spectacle, towering over many others, but its sophisticated gameplay elements are many, varied and rewarding to boot. It does a nearly flawless job to include an abundance of content that stays original, but also furthers a sense of intelligence importance with players from conquering all those different angles. Well played, sir.
There is a mountain of excellence in Endless Legend. From its alluring tabletop universe to its synergy of many different aspects, it’s a pinnacle in game design. Unique empire choices, deep and intuitive management, tactical and effortless combat, diversifying RPG content; there is enough here to last ages and it all runs wonderfully. What a truly beautiful world it is to get lost in.
With its foul intentions clear, Dark Souls 2 is a behemoth either way. It’s the best worst game ever created. Designed to be flawed, unforgivable beyond redemption and yet it’s robust enough to withstand any criticism. This is not a game for anyone, as there’s only contempt here, yet there will be many who will find its titillation pleasing, however twisted that may be, through sheer prowess in other facets. It’s rare for a game like that to exist, if it exists at all. No game gets slack like this one does. Prepare to die.
It may have all the right tools and the gorgeous scenery to go with it, but Castlevania: Lords of Shadow 2 is like a beautiful person with a horrible attitude. Its only appeal is based on the idea of that entity, not the content within itself; that is so woefully disappointing. An amazing playground for combat and versatile gameplay elements alone aren’t enough, when it’s not tied together, in favor of useless aesthetics. Instead, this adventure wants to be seen, not approached.
At just a day’s worth of entertainment, SteamWorld Dig feels light. Yet, that time will be spent in glee, as its spaced out gameplay elements drive the action down into the digging depths, searching and uncovering more and more, to play in more varied ways. It will astonish, now and then again, but then nevermore. It is, however, definitely worth the thrilling ride of helping Rusty’s plight, as the robot grows into a machine of the ages with more powers at hand to crush soil and foes alike.