Matthew Powers
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Referencing video games is kind of the Scott Pilgrim series’ MO at this point. See: All of Ramona’s evil exes exploding into coins once Scott lands the final
Over 30 years later and long after the beat-em-up craze gave way to the Marvel fighting game boom of the mid-'90s, the legendary comic book company is back
Contra. Metal Slug. Dolphin Blue. The 2D Run ‘n Gun genre has its legends. Zenovia Interactive’s Neon Inferno dares to be one of its most beautiful — and
The beat-em-up genre tends to stay in its lane. Its tried-and-true arcade format has rarely been deviated from or added onto. There have been some recent
Not only is Sonic Racing: CrossWorlds a dark horse rising to take on some massive kart racing competition, it's more than up to the task. As the first fully
The original Pac-Man World 2 was Pac-Man’s first real jump to moving completely in 3D. Where the original Pac-Man World on PlayStation stuck to a 2D plane
I tend to drop everything when a new arcadey golf game releases, even Hollow Knight: Silksong. You’re probably thinking, “That must mean Everybody’s Golf: Hot
When Nintendo Switch 2 was revealed, including a game as massive, gritty and technologically demanding as Cyberpunk 2077 in the reveal presentation and
Consider my mind blown that we have a second Capcom Fighting Collection and, not only that, Capcom is doubling down on the Fighting Collection moniker
Booting up my Nintendo Switch to play Croc for the first time since I was a kid playing it on my PlayStation yielded largely the same results as it did in the
