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I really like Gear.Club, though it is overly simple as far as “serious racers” go, while also lacking the personality and spirit that makes an arcade game soar. It’s a game that’s hampered by being on the Switch – a console that’s not really mechanically built to enable serious racers....
Star Wars Battlefront II gets a lot of things right. The presentation is absolutely top-notch, the gameplay is fun and well-executed and the choice of property is among my fall-time favourites. Where Star Wars Battlefront II has hurt itself is in a lack of care around the ability to play...
I know which game I’d rather play. School Girl / Zombie Hunter is not the longest game, which makes it ideal for quick bursts of fun. It has a brilliant little gameplay loop that certainly has its bugs and low-budget irritations, but never stops being utterly entertaining. Throw in the...
There’s a philosophical theory that’s been doing the rounds in recent years that suggests that really we in the real world are all parts of a giant simulation of some kind. One that’s slowly becoming self aware. The Sims is like a mirror within a mirror, reflecting back what we...
There’s no question that Tokyo Tattoo Girls is a very, very niche game. I’m genuinely surprised NISA even decided to localise and publish it, because the entire premise of the game relies on artistic, narrative, and cultural themes that are only vaguely known or understood in the west, if at...
Defiant Development has proven that Hand of Fate was neither a one-off hit, nor that it couldn’t be expanded on in a meaningful way. Hand of Fate 2 retains the aesthetics and soul of the original game, but builds on the world’s lore, its mechanics, and its art in such...
It’s a real shame, because the idea at the heart of Stifled is a brilliant one. A game where sound is simultaneously your best friend and your worst enemy, where you have to resist your fight or flight response at every turn of your want to proceed. After Perception failed...
Demon Gaze II is only one or two tiny steps away from breaking away from its genre trappings to be a game that is so good that people who don’t usually like the dungeon crawlers should give it a play. The developer has done a great job in making the...
Empyre: Lords of the Sea Gates has a lot of potential but unfortunately it’s made so clumsily that it is just painful to actually play. I wanted to love it because of some of its unique ideas, especially in the premise, but I just couldn’t get past the mechanical issues....
That being said, this has been a blast from the past I’ve been truly happy to leap back into. Shadowgate and its brethren remain as confoundingly beautiful as ever, and there’s such a charm to how these games delight in confusing the hell out of you that most modern games,...
But at least the game’s available on console. Not so long ago this kind of thing was exclusive to PC formats. Dungeons 3 looks and plays simply compared to some of the other strategy games out there, but there’s a definite depth of challenge to the game that, coupled with...
The Count Lucanor puts a lot of effort into doing a lot of things all at once. I’ve already mentioned the various genres that it draws inspiration from, as well as the quick twists and turns that the story delivers in a relatively short space of time. It doesn’t examine...
CriticDB tracks 1,555 ddnetadmin reviews, averaging 76/100. See the score distribution and their highest & lowest rated games below, or browse every ddnetadmin score in the Reviews tab.
ddnetadmin score distribution
- 90–100465
- 80–89322
- 70–79278
- 60–69180
- 50–5970
- Below 5070

















