Echo Apsey

Echo Apsey

Author Verified
70
Avg Score

Game industry critic and reviewer

Latest Reviews

The Alters
84

The Alters is an incredible concept that works by crafting an enticing gameplay hook of cloning yourself and changing the events of your life, while marrying it with a set of engaging and engrossing systems and mechanics to keep your team of alters alive as you traverse an alien world. While there are some performance issues, and the fact that the game only has one main character and personality, it is another strong entry in 11-Bit Studios’ lineup of games.

Despite the lack of crossplay and some frustrating multiplayer issues, Elden Ring Nightreign is a fantastic example of how to reuse and reshape an existing framework into a captivating and addictive experience. By removing a lot of barriers and focusing on combat flexibility, player discussion, and map knowledge, FromSoftware has created an impressive co-op experience at launch. It is also an experience with room to expand over the years as new bosses, characters, and world events are added.

RoadCraft
8.5

Roadcraft is an excellent addition to Saber’s roster of sim titles. Focusing on construction over driving represents a step forward, showing that this formula can do more, especially when the mechanics and depth are as impressive as they are here.

Dunk Dunk is a pretty affordable and fun twist on the rules of basketball, with enjoyable and snappy gameplay that you can hop right into. While a few of its ideas don't land, and the game's frustrating camera and UI clarity can cause problems, the barrier to entry is so low that it is a solid, snackable experience to jump into now and again. Just don't expect this to be the next party game you and your friends are hooked on.

Monster Hunter Wilds offers the best hunting and combat in the series’ history. Intense fights are at the heart of the experience, and the large, open world and its various ecosystem changes are spectacles to see from afar and up close in the middle of a hunt. It is only bolstered by some fantastic audio, music, and feedback as you slash, carve, and batter monsters. However, the game’s characters don’t have enough air to breathe amongst the wider narrative and the lack of pinnacle fights and endgame challenges are a severe downgrade from other games in the series.

Overall, Crypt Custodian is a pretty traditional Metroidvania elevated by its fantastic world, aesthetic, characters, and soundtrack, with solid combat and a lot of build flexibility. These aspects all help alleviate some visual clutter issues and frame rate hiccups, ensuring that Crypt Custodian shouldn't end up lost in the eShop bargain bin like so many other Metroidvanias.

By the time we rolled credits, that was the prevailing feeling we were left with. While we found more enjoyment in the latter two thirds of Flintlock than in the initial intro and opening area, we couldn't help but feel let down by Flintlock in almost every way.

Biomutant has a solid core. Unique enemy designs, a wide variety of weapons to use in combat, and flexible, fun combat are all highlights, but an arduous narrator and a monotone story filled with repetitive quests and tasks weigh the experience down. Pair all of this with the unpleasant visuals and low-quality textures, and we have to wonder if the game should have waited for Nintendo’s next console. The actual gameplay experience is great, but instead of feeling like a polished handheld version of the game, Biomutant feels like it has been rushed out the door and left standing on the porch a bit dishevelled.

With Dragon’s Dogma 2, Capcom continues to solidify its reputation as one of the industry’s premier developers. The sequel delivers an incredible, continent-spanning odyssey filled with monsters to battle and mysteries to explore - rewarding player discovery and backing up its captivating sense of adventure with refined, enjoyable combat. Dragon’s Dogma 2 is one of the best fantasy RPGs of the modern age and will no doubt prove a strong contender for game of the year.

Expeditions feels like an exciting new direction for this series that encourages more experimentation on the gameplay side and I am thrilled that this didn’t just feel like Mudrunner or Snowrunner again. I am excited to see where Saber takes the game with its seasonal content, especially after the exciting editions we saw with the Snowrunner seasons.