Oscar Taylor-Kent
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Latest Reviews
For an RPG that keeps telling me that it matters I've been cursed to be a vampire, it feels all too frictionless and forgiving
More than a detour, Resonance shows just how much more life is left in Plague Tale
Rhythm Heaven Groove's simple musical mini-games are buoyed by smart game design that becomes more than the sum of its parts
God of War Sons of Sparta struggles to deliver on the best of God of War or the best the Metroidvania genre has to offer. Combat is dull and lifeless despite a handful of nice ideas, and it's visually ugly and muddy. Even lacking in brutal finishers, this all feels quite tame. It's not bad, but serviceable struggles to excite – and that's a sin for God of War.
Styx: Blades of Greed takes this dark fantasy stealther open world further with fantastic results, slotting together complex bases to create dense settings for sneaking that neatly expand in complexity as you progress. Some tech problems and guard simplicity can irritate, but the huge array of creative problem solving, from decoy clones to fireplace scuttling, makes this a world worth getting lost in.
When Yakuza Kiwami 3 & Dark Ties has me gunning for max daddy rank or using over-the-top brawling moves to smash gangster skulls on behalf of my orphan children it's a sunny adventure like little else. Many great remake choices shine, but a few hold them back, like an edgy and dull bonus campaign that adds very little to the narrative or the series in general.
Metroid Prime 4: Beyond is finally here after an 18 year wait. At its best moments, it feels like no time has passed at all, as I'm awed by the melancholy and mysterious vibes of this exploration-focused FPS. But, at many other moments, it's bogged down by odd new features that detract from what's almost one of Samus' best. Being so close to greatness can sometimes be the bitterest feeling of all.
Dispatch might be the best superhero TV show of the year, even though it's a game. Incredible acting talent pulled from Hollywood, Critical Role, and beyond bring this hopeful yet deep world of heroics to life, filled with enough interaction to really help you feel like a part of the narrative yourself. Each episode is smartly pitched to be TV-length, making it impossible not to binge with how wonderfully focused each story beat feels.
Lumines Arise is just as effective as Tetris Effect, block matching to a beat becomes a transcendent experience with a radically different ruleset. This is an excellent evolution of the PSP original that uses a wide game board and a musical wipe to create a constant sense of teetering on the edge, daring you to build big combos even when they take you close to wiping out. Lumines Arise's brilliant visuals and synesthetic grooves wonderfully fit this already musically minded puzzle ruleset.
Evolving arcadey mechanics that have already been perfected is a tough challenge that Once Upon a Katamari rises to meet. Time travel and set pieces across Edo Japan, cowboy escapades, and more make this the most inventive evolution of the series yet. Katamari is on a roll.









