Alex Jackson
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Latest Reviews
Digimon Story Cyber Sleuth: Hacker’s Memory isn’t so much the Majora’s Mask as it hoped to be, but the story here grabbed me from the start and the pace kept me in. The scope of the game earns it being more than DLC, but the huge leaning on reused assets will quickly tire a returning player. Take it in stride however, and Digimon Story Cyber Sleuth: Hacker’s Memory is every bit the decent RPG that the previous game was.
Two great game genres that play great together, Spellforce 3 isn't anything special in any one area but the combination of the elements adds enough that it should keep players coming back for a long time.
As a fan of the action RPG genre, Nights of Azure 2: Bride of the New Moon should be everything you’ve been craving after devouring the other great titles this year, but that’s probably the worst knock on the game as well, it does little to make itself stand out and call it a game you must play, or even should probably try eventually.
Danganronpa is completely silly, deranged, weird, terrifying, awful, ironic, depressing, hopeful, wonderfully written, emotional and engrossing. It's an experience you absolutely need to try as blind as possible.
Micro Machines: World Series has the presentation nailed and feels like playing with toy cars again. However, once the glitter of that presentation wears off you’ll find a game that controls way too loosely to give any kind of satisfaction and more frequently provides frustration, and furthermore nothing to really incentivize you to push beyond that without anything to unlock. To paraphrase the Micro Machines Slogan, “If it doesn’t control good, it’s barely worth playing.”
Get Even is the core of a fantastic, provocative game that has the potential to be the kind of experience that only games could do, but that core gets rather frustratingly lost within decisions that would better fit within a box standard shooter that impudently goes after Call of Duty’s crown. This is a game and a team with potential, but with Get Even, you’re only getting a glimmer of that.
The Surge is great, and I say that with only a single qualifier - It’s standing in a genre built by games that did more than great. Which isn’t exactly fair to hold against this game, but if you’ve ended the age of fire, woke from the nightmare and torn through Japan, The Surge is going to scratch, if not satisfy that itch.
STRAFE gets a lot of presentational things right, and even though it undermines and contradicts its own mechanics in some places, the singular sense of style the game exudes is fantastic. Running through the swarmed halls of the dilapidated space station has a lot of appeal for classic shooter fans.
Toukiden 2 takes a core from Kiwami and makes some subtle changes that develop the whole thing from Monster Hunter clone to something unique in the genre. The new, faster combat is a ton of fun and while cramped controls and limited presentation are there and a bother, they aren’t the end of the world and don’t frequently get in the way of the fun.
As a showcase for the Nintendo Switch Hardware, Fast RMX is a gorgeous visual showcase and adapts as easily as the Switch itself to however you and some friends might want to play it, at least as what you want involves straight racing. Never the less, the solid physics behind the racing and the great polarity mechanic make Fast RMX a pulse pounding time.
