

Rating
Get Even
"Take a deep breath..." Try to remember: a girl, a chair, a bomb. Just keep... calm. Follow the voice into the depths of your memory. Relax... and search for the darkest memories in the deepest recesses of your mind. Can you find her? The clock is ticking... And this is just a part of the treatment.
Details
- Released
- June 22, 2017
- Developer
- The Farm 51
- Publisher
- Bandai Namco Entertainment
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Get Even Reviews
Professional reviews from gaming critics
Get Even wastes little time throwing you headfirst into the deep end. You awake in an asylum with only a cellphone on you. Your name is Cole Black but you remember nothing else. Red, a shadowy figure on a nearby television, informs you you’re here for some sort of treatment that will help you regain your lost memories. However, events aren’t quite as simple as they seem.
Get Even has some clunky mechanics, but has such a fantastic story that I wasn't that upset with them. Also it has a great soundtrack, some fun puzzles, and the CornerShot which is an awesome gun.
More than anything else, Get Even is a game about discovery of truth and the reality of the world around you. The developers have created a very interesting world, and the brilliant atmosphere coupled with varied gameplay makes for a very worthwhile experience. Sure, some of the mechanics of Get Even could have been a little more polished or refined, and perhaps some players will be turned off by the intense surrealism employed by the game, but if you can look past that and stay for the ride, it’s definitely worth it. Get Even is an original and fun experience that’s more than worthy of your t...
Get Even is the core of a fantastic, provocative game that has the potential to be the kind of experience that only games could do, but that core gets rather frustratingly lost within decisions that would better fit within a box standard shooter that impudently goes after Call of Duty’s crown. This is a game and a team with potential, but with Get Even, you’re only getting a glimmer of that.
Get Even's use of layered sound and even more layered story is unsettling and great, but other awkward mechanics make this psychological thriller a bit less than the sum of some very fine parts.
Get Even works hard to tell a gripping story with themes of memory, mild horror, and psychological terror -- but there's something missing from Get Even at almost every turn. The kind of polish the game lacks is comprehensive, affecting the game's narrative, playability, level design, sound design, AI, and more, while still providing an enjoyable gaming experience. This is because Get Even is an intriguing psychological-thriller on clunky FPS rails -- a rich, detailed story muddied by its own interest in being something else.
A bleak, gritty revenge thriller that can’t decide what kind of game it wants to be
A tangle of technical and gameplay issues often obscure it, but there’s some impressive storytelling to be had in this ambitious techno-thriller.
A short, well packaged game that is crippled by its dull and generic gameplay.
Get Even is a psychological thriller with first-person shooter elements that has players uncover the clues behind a murder and a kidnapping. Get Even often feels like two different games - an atmospheric thriller that forces players to stay on their toes while exploring decrepit asylums, and a bland shooter that encourages stealth but does not - Read our full Gaming News on The Outerhaven .
I recommend it nonetheless. Get Even might not stick the landing, but it works so hard to be to distinctive - there's so much craft in here, as a disturbing psychological experience, as a basic investigation-puzzler (involving scanners and UV lights on your smartphone), even as an oddball shooter, if you go down that route. Real ambition, with high-end production values attached - unusual but solid and moody voice acting, effective visual trickery, sound design that haunts. Even the ultimate truths of its story fail because they try to do far too much rather than because they lazily handwave a...