MS
79
Avg Score

Mark Steighner

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Latest Reviews

Digimon Story: Time Stranger is one of those rare games that should appeal to both veterans of the franchise and absolute newcomers. A decent story, great music and appealing visuals are icing on the Digimon cake, a delicious and satisfying take on the turn-based JRPG battle formula. With a little...

COGConnectedCOGConnected·October 6, 2025
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Overall, Gloomy Eyes is an engaging, enchanting experience. The complementary abilities of its two protagonists allow for interesting puzzles, and its story has a lot of heart despite the gloom. I liked the VR film, but the game is an equally enjoyable take on a haunting little tale.

COGConnectedCOGConnected·September 29, 2025
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Claws of Awaji provides a more satisfying conclusion to Naoe’s narrative than players got in Assassin’s Creed: Shadows, though it clearly suggests that Shadows was really her story all along. Awaji is a beautifully designed playground, filled with content. The new enemies and bosses are an appropriate challenge for the...

COGConnectedCOGConnected·September 22, 2025
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Shape of Dreams does many things very well. It counters the roguelike problem of early game frustration by giving players lots of powerful and impressive tools right from the start. The flow of combat and the variety of builds have a lot of depth. The bite-sized battles are perfectly paced,...

COGConnectedCOGConnected·September 20, 2025
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Nothing about Katanaut screams originality, but the game’s particular combination of familiar elements comes together in an addictive package. There are a few minor annoyances, but nothing rises to the level of real frustration. Fans of side-scrolling Metroidvanias, retro-themed action games, and roguelites should have a great time with Katanaut.

COGConnectedCOGConnected·September 19, 2025
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Borderlands 4 doesn’t revolutionize the franchise, but it absolutely evolves it, and sets up an exciting future for the series.

COGConnectedCOGConnected·September 11, 2025
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I don’t enjoy dunking on bad games. Games are hard to make, and harder to make well.  While acknowledging the 11-year-long commitment that finally brought the game to release, there are simply too many serious problems to ignore. Lost Soul Aside’s sometimes excellent action is undercut by flat characters, cliche...

COGConnectedCOGConnected·September 2, 2025
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Metal Eden is free of mission creep, focusing on refined movement, breakneck speed and punchy combat. It does those things well, embedded in an interesting fiction and shiny cyberpunk environments. A few objectives and systems aren’t always clear, and the game’s linear design and rigid mission structure could use some...

COGConnectedCOGConnected·September 2, 2025
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Outside of its fairly derivative, sometimes repetitive, and not quite finely-tuned combat, Hell is Us has a unique identity. Its emphatic insistence on patient and meticulous puzzle solving and careful exploration creates a satisfying experience, even if its obtuse execution can frustrate on occasion. The game’s narrative, characters, and setting...

COGConnectedCOGConnected·September 1, 2025
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Robot at Midnight is only a handful of hours long. There isn’t a ton of replay value thanks to its limited systems, weapons, and enemies. The combat and bosses are undeniably fun, but I kept wishing the mechanics had a little more depth, and the world had more detail. At...

COGConnectedCOGConnected·August 28, 2025
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Echoes of the End is a mixed success. Its narrative, characters, and performances are excellent, and the world is impressive. Some of the game’s more logical environmental puzzles and its late-game combat are engaging, too. Unfortunately, the game’s overall pace is undercut by repetitive gameplay structures, far too many busywork...

COGConnectedCOGConnected·August 27, 2025
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The one thing that all roguelikes and rogue-lites need to get right is convincing the player that the next run is going to be rewarding in some new way. In The Rogue Prince of Persia, this most often comes from increasing mastery of the game’s traversal, which is both accessible...

COGConnectedCOGConnected·August 20, 2025
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