Mack Ashworth
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Latest Reviews
Dead Island 2 review for PS5. Developed by Dambuster Studios and published by Deep Silver. Is it worth buying and playing?
Tchia review for PS5 and PS4. Developed by Awaceb and published by Kepler Interactive. Is it worth buying and playing?
With the RE2 and RE3 remakes in the bag, Capcom is now on to the Resident Evil 4 remake. RE4 was the entry that took the series in an interesting new direction, with an over-the-shoulder camera and heavier focus on the action. It was a bold risk that paid off with a huge boost in mainstream appeal and critical acclaim. However, this evolution cost Resident Evil much of its horror game soul, which was sent further out of balance with RE5 and RE6.
On the surface, it’s easy to look at Wild Hearts and just call it a “Monster Hunter clone.” However, Dynasty Warriors’ developer Omega Force has managed to carve its own niche within the monster hunting genre with unique gameplay elements that push combat further, and online systems that are outright improvements over Monster Hunter: World and Rise. And yet, janky performance and an overall lack of polish end up tainting what would have been a brilliant debut.
The Dead Space remake has been my first experience with the franchise. Despite being a huge fan of survival horror, my path has never crossed with any of the games in the trilogy. With the remake, I aimed to fix that, while also providing a perspective from someone who has played through with modern expectations and without rose-tinted eyewear. Does this remake of a 2008 game hold up in 2023? Absolutely, yes, though it doesn’t achieve its glow-up without some struggle.
Need for Speed Unbound puts a new spin on the racing series with a graffiti-inspired aesthetic that helps enhance both story and gameplay in refreshing ways. It’s amazing what a new coat of paint can achieve, especially when it’s combined with 60 FPS support on consoles, the return of police chases, an interesting approach to difficulty options, and a well-curated soundtrack. However, there are some pain points that drag the experience down.
It’s developer Infinity Ward’s turn in the Call of Duty hotseat for 2022. After finding success with 2019’s Modern Warfare reboot, the team has focused its efforts on a sequel, with Call of Duty: Modern Warfare 2 exploring an “unprecedented global conflict” with “state-of-the-art gameplay.” Armed with a story campaign, competitive multiplayer, and co-op PvE, MW2 looks good on paper. However, when you start playing, the multitude of missing or half-baked features and inexplicable gameplay mechanics start to pile up and drag it down.
God of War Ragnarok follows a tough act, with 2018’s reboot achieving critical acclaim and securing many high scores. It was a unanimous success, despite the risks taken by Santa Monica Studio in transporting the beloved PlayStation anti-hero Kratos to a new mythos and replacing his mighty Blades of Chaos with… a naive child. Fast forward four years later and we have Ragnarok, arguably the most hyped PS5 release of the year, with a name that promises an epic culmination of gods versus fate in an apocalyptic battle. In a series where the central message is “be better,” can this sequel follow its own advice and deliver a worthy successor?
What do you get when you mix the fast-paced dungeon-crawling mechanics of a roguelike with the slow yet satisfying charm of a town management sim? A pretty incredible game, it turns out. Cult of the Lamb by Massive Monster combines the roguelike gameplay of Hades and The Binding of Isaac with Animal Crossing and Stardew Valley’s cute life simulation. In theory, it’s a wild concoction that seems like it shouldn’t work, but in execution, it delivers a must-play experience.
THE QUARRY REVIEW FOR PS5, PS4, PC, XBOX SERIES X|S, AND XBOX ONE.