Lucas White
Game industry critic and reviewer
Writing For
Latest Reviews
I definitely had fun solving a bunch of puzzles, especially ones that involved finding the right visual path through a group of rings or playing a sort of reverse Minesweeper with black and white squares. Others, like hidden objects or hunting for nodes inside a boundary, were annoying but I...
Graven
It feels like there were some very specific ideas the creators of Graven wanted to communicate. But while those ideas sometimes weave together with the game’s dark fantasy, old-school shooter style to form some immaculate vibes, that’s about as deep as it gets. The game seems confused about whether or...
The original Ace Attorney series was foundational for establishing the appeal of visual novels in western markets. Phoenix Wright’s over-the-top lawyer
At this point we’re circling back to the beginning. I think it’s super awesome that Another Code: Recollection exists. A deeply underrated classic I thought was, due to the literal expiration of its dev studio, never going to see the light of day again has come back. It’s also the...
In a lot of ways for someone like me, Dragon Quest Monsters: The Dark Prince is weirdly validating for a video game product you purchase. This series has been living in relative obscurity for decades, either going unlocalized entirely or simply being seen as a niche within a niche destined...
Robocop: Rogue City is an argument that not only can licensing IP work well in smaller-scale games, but given the right combination of creativity and focus a more dormant IP can be especially effective. A property like Robocop does not have a clear position in pop culture right now, beyond...
If there are indeed plans to continue, Metal Gear Solid: Master Collection Vol. 1 is a hell of a first volley. From tweaks and fixes of previous re-releases to an abundance of supplemental material across a whopping seven (arguably more) games, Konami really rolled up its sleeves. Even with some...
Honestly, unless you’re a big fan of Hot Wheels themselves, and derive a lot of joy from unlocking the different digitized versions of real-world toys, you can do better. Cruisin’ Blast came out the same year the first Unleashed did, and that game captured the essence of banging toy cars...
Infinity Strash plays with its own legacy a bit, mostly by using models from Dragon Quest proper instead of imitating the manga’s art style. But the rest of the game, while fun in that lizard brain kind of way, doesn’t do a ton to separate itself from its peers. Fans...
For a while there, things weren’t looking so great for Bomberman, one of the most underappreciated gaming mascots out there. But it feels like the weird, little guy’s alive and kicking now, with two retail games within a few years of each other and more. Super Bomberman R 2 isn’t...
It’s amazing how talented Studio Sai is, and how much it got right with Eternights. I had a great time despite some rough patches in the early hours, and I’d love to see what these folks can do with more time and resources. And a better joke-writer. Don’t go into...
If you’re an old school Segahead, there are definitely a few holes in your heart in need of filling. Jet Set Radio, which hasn’t seen a new game since the Xbox, is one of the biggest. Bomb Rush Cyberfunk has appeared like a beacon of hope to fill that void,...
CriticDB tracks 146 Lucas White reviews, averaging 75/100. See the score distribution and their highest & lowest rated games below, or browse every Lucas White score in the Reviews tab.
Lucas White score distribution
- 90–10027
- 80–8952
- 70–7941
- 60–6918
- 50–595
- Below 503

















