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Sam Brooke

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Upon its release in 2011, Minecraft drew plenty of comparisons to LEGO. It was like playing with everyone's favourite Danish export – no, not him – but virtually, and without the damage to your bank account. Hell, LEGO even made Minecraft sets, so you could play your favourite virtual LEGO...

Push SquarePush Square·March 14, 2017
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Spheroids is a 2D platformer made up of pixel-art environments.

Push SquarePush Square·January 12, 2017
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So, it's all over: seven months in the making, Hitman is finally finished and all episodes are released. From the heights of stunning Sapienza to the lows of crummy Colorado, it's certainly been a journey – but does Hokkaido end up being a fitting swansong to an excellent game or...

Push SquarePush Square·November 2, 2016
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We haven't had a snowboarding game in a while, let alone a good one – and you could say the same of the entire extreme sports genre as a whole. The last shredding simulator came out in 2012, and even then it wasn't a very good one; it seems that...

Push SquarePush Square·October 30, 2016
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The NBA 2K series has always been the most eye-catching of sport game franchises because of its excellent presentation and attention to detail, not to mention its stunningly realised visuals. NBA 2K17 is no different, and ups the ante to make quite possibly one of the best sporting experiences on...

Push SquarePush Square·September 26, 2016
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Sports games: the bane of most people's E3 conferences. They're the games that people that call themselves "Serious Moe" play. It's easy to write Madden and other sports games off as "just a roster update" – and, at times, this can be true – but the long-lived American football series...

Push SquarePush Square·August 29, 2016
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Good couch multiplayer games are in vogue on the PlayStation 4, which means more tantrum throwing, "accidental" elbow incidents, and debates over who gets the "good" controller than ever before. Tricky Towers, a physics-based tower-builder in which up to four players can compete both offline and online, may not be...

Push SquarePush Square·July 27, 2016
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The beauty, complexity, and atmospheric brilliance of Sapienza was always going to be a tough act to follow for IO Interactive, but the bustling Moroccan city of Marrakesh provides ample room for innovation in this month's new episode of Hitman. With crowded markets, labyrinthine streets, and plenty of interiors to...

Push SquarePush Square·June 3, 2016
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The stealth genre is one that's often hard to get right in a game. It has to have a balance of patience and action, combat and hiding, and – most importantly – it has to be open and varied. Somehow, Alekhine's Gun fails at all of these things, missing the...

Push SquarePush Square·March 4, 2016
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What's most puzzling about Assassin's Creed Chronicles: Russia is who its target audience is. Anyone who didn't like the previous two games has no reason to play this, yet because of the carbon-copied formula, anyone who did like the previous two games has no reason to play it either, because...

Push SquarePush Square·February 8, 2016
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Guitar Hero Live is Activision's answer to Harmonix's Rock Band 4, and seems to be the complete polar opposite to it. While the new Rock Band allows you to use old instruments, Guitar Hero introduces a completely new one; where Rock Band 4 allows you to import old songs, Guitar...

Push SquarePush Square·October 26, 2015
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In Pneuma: Breath of Life, you are a god. Not a deity, not a Kanye West-style god - you're the creator of the universe, omnipresent and omnipotent in all your glory. Yet for some reason, you don't have access to all of these powers; you merely walk around jaw-droppingly rendered...

Push SquarePush Square·July 6, 2015
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