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Forspoken
Forspoken follows the journey of Frey, a young New Yorker transported to the beautiful and cruel land of Athia. In search of a way home, Frey must use her newfound magical abilities to traverse sprawling landscapes and battle monstrous creatures.
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Forspoken Reviews
Professional reviews from gaming critics
Forspoken offers an engaging story and fluid traversal mechanics that make the act of exploring the world and upgrading Frey's magical abilities an absolute delight.
Early on, Forspoken‘s somewhat empty, barren world isn’t the most appealing. Stick with it, though, and you’ll be rewarded with more interesting landscapes, plenty of side content to sink your teeth into and a range of magical beasts itching for a fight. Frey makes a great protagonist, and we couldn’t help but be charmed by her punchy personality. But it’s her exhilarating parkour that really sets Forspoken apart. This open world adventure offers up the type of fun that’s hard to put down once you get started. We’re certainly keen to keep returning to Athia to mop up those remaining distractio...
After being delayed not once but twice, Forspoken is finally on the cusp of its January 24th release date. We’ve spent the past week or so magically parkouring all over the lands of Athia, and battled hundreds of zombie-like enemies and corrupted Tantas to render our verdict. Have the delays proved fruitful, or did Luminous Productions still need more time for its debut game?
My time with Forspoken was a strange one. Elements of the game are fantastic, with an engrossing story and a gorgeous world. However, it all just feels segmented, like nothing really wants to work together. Forspoken is a good game and one I would recommend to most open-world fans, but it just feels so close to greatness that I can't help but walk away disappointed.
“Forspoken takes too long to get started due to a poorly paced story, but its dazzling spellcasting and parkour traversal will reward patient players.”
Forspoken lacks the kind of refinement expected of a AAA title. If the concepts had received more attention, then the entire package would have been more cohesive. Still, despite its issues, there's definitely something here to enjoy if you can focus in on what the game does well: narrative, accessibility, and writing.
Forspoken is a clunky game with awkward dialogue and characterisation, but the gameplay shines bright.
Without a compelling story or likable protagonist, or a compelling world to explore, Forspoken only has its combat to rely on and while I always found that fun and engaging, it’s not enough to justify an open world for a decidedly linear game. It tries a lot of things and comes up short in most of them. There’s a really good game in Forspoken. It just needed to be refined, polished and edited.
Forspoken could have been excellent if it tried a little harder.
Into the Frey.
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Squeenix's epic-ish isekai game has cool magical combat, but it's far too big for its own good, and that scale leaves it feeling empty and disappointing.