

Rating
Grand Ages: Medieval
Strategic economical trading and war game with a very detailed map of Europe, Nord Africa, and the west part of the middle East. The sea can also be used for transportation and war. Building city's from scratch and gain diplomatic trust from npc's or actual online players using chatrooms or audiopartys. In overall a heavily complex game to play. Th...
Details
- Released
- September 25, 2015
- Developer
- Gaming Minds Studios
- Genres
- Survival · Real Time Strategy (RTS) · Role-playing (RPG) · Simulator · Strategy
- Publisher
- Kalypso Media Digital
- Subscriptions
- PS Plus Game Catalog
Player pulse
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Grand Ages: Medieval Reviews
Professional reviews from gaming critics
It’s probably not a game that you’re going to spend too long playing online, and the AI is generally too soft for its own good, but Grand Ages: Medieval is the kind of game that, every time I sat down to play it, I’d lose time and end up playing for a half dozen hours or longer. There is perhaps nothing more rewarding that watching a tiny village grow into a mighty empire, and that counts double when the expansion happens through non-violent strategic thinking. It’s not quite Europa Universalis, or even Nobunaga’s Ambition, but it’s difficult to think of a more accessible, effectiv…
Still, we're glad Gaming Minds accepted the challenge and left their comfort zone. Grand Ages: Medieval does a lot of things right, and the presentation is nice. Although many elements could do with more depth and detail, none of what's here is unnecessary or annoying. A few areas will surely be improved with updates, as is usual in games from Kalypso. Other problems may need more work and may not be sorted until a sequel, but they're on the right path. And so in it's present form this is a good alternative for those who enjoy strategy but find the games from Paradox and Creative Assembly too…
Grand Ages: Medieval remains an acquired taste, but it’s certainly the most accessible game in the series to date. The trading mechanics are intuitive enough to avoid confusion, while remaining complex enough to encourage micromanagement and enjoyable risk-reward tinkering. Simplistic combat and a lack of variety mean that it begins to run out of steam by the end-game, but if you’re looking for a more relaxed approach to world domination, Grand Ages: Medieval is a perfectly solid option.