

Rating
The Settlers: New Allies
"Nearly 30 years after the debut of The Settlers, the legendary build-up real-time strategy series returns to Windows PC." "Forced to leave their homelands after a devastating earthquake of mysterious origins, the Settlers set sail towards the unknown in the hopes of finding a new home. Not only will they face countless new challenges, they will a...
Details
- Released
- February 16, 2023
- Developer
- Ubisoft Blue Byte
- Genres
- Real Time Strategy (RTS) · Simulator · Strategy
- Publisher
- Ubisoft Entertainment
How it plays
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The Settlers: New Allies Reviews
Professional reviews from gaming critics
Overall, The Settlers: New Allies is a solid starting point to reboot the RTS franchise. While its campaign is dull enough to be ignored, the game’s bones are strong enough to support solidly entertaining online play. Despite its issues it has the potential to breathe new life into The Settlers as a franchise, which would be great for all RTS fans.
‘I’ve heard good things from Ubisoft Dusseldorf, fomerly known as Blue Byte, from my WayTooManyGames colleagues, namely due to their excellence in making immersive city builders, like the Anno games. As in, games where you build cities. A builder. For cities. That’s it. I’m writing this obvious remark because someone may have missed the memo during the development of The Settlers: New Allies.
Ubisoft struggles to make RTS and city builder play nice together.
Ubisoft’s city builders tend to be good: Anno was released on console just last year and it is a genuinely good time. But then Anno respects the player’s intelligence and allows them to make mistakes and try things along the way. The Settlers: New Allies wants you to play like an automaton, and the inflexibility and lack of variety in this game become draining far too quickly. It’s a treat to look at, but it’s a sour thing to play, and it’s immensely disappointing that we’ve waited 13 years for this.
Blue Byte is a developer with a track history of making successful titles, with a few franchises and very successful recent releases. This was the case from their first significant franchise, Battle Isle, to the later creation of The Settlers. Since its acquisition by Ubisoft in 2001, Ubisoft Düsseldorf has also created the Anno series and recent (excellent) titles like Anno 1800, with Anno very much replacing The Settlers over the past decade. After a thirteen-year hiatus, does The Settlers: New Allies bring the series back to its prime? That is the question.
The Settlers: New Allies is a game with great presentation and poor execution, It’s $60, but I would struggle to recommend it at even half that price given how lacking in content it is. The gameplay is lagging heavily. Although tightly woven together, it doesn't really matter when there's so little to play with. It’s like being in a sandbox with no toys or tools.
The Settlers: New Allies begins promisingly, with a lush new setting and satisfying construction. But its hallmark production systems sorely lack depth, while its RTS combat adds little of value.