L.A. Noire
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L.A. Noire

L.A. Noire is a neo-noir detective action-adventure video game developed by Team Bondi and published by Rockstar Games. It was initially released for the PlayStation 3 and Xbox 360 platforms on 17 May... See more

Released:2011-05-17
Genre:
Strategy, Adventure
Platforms:
PC (Microsoft Windows), PlayStation 3, Xbox 360
Developer:Team Bondi, Rockstar Leeds, Rockstar North
Publisher:
Rockstar Games, Take-Two Interactive

Official Trailer

L.A. Noire Trailer
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Reviews

Professional reviews from gaming critics

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GRYOnline.pl

Krystian Smoszna

9/10

L.A. Game Noire dusts off somewhat forgotten detective stories and presents them in a modern, very attractive form. Unusual, original and exciting - a dream debut.

May 23, 2011 Read Full Review
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Game Informer

Matt Bertz

8.5/10

The police procedural is a wildly popular literary, television, and film genre, but relatively few game developers have successfully captured the thrill of cracking a case. Of the few interactive experiences that have tried to match the intrigue of classic detective stories like The Big Sleep and Chinatown, the Rockstar Games and Team Bondi collaboration L.A. Noire stands out most clearly in the l...

Nov 21, 2017 Read Full Review
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COGConnected

Grady Penna

80/100

When LA Noire first released in 2011, it was a one-of-a-kind game. The facial capture technology had never been seen before in a video game and its interrogation system made it stand out not only from every other Rockstar game but from everything else, period. After diving back into this gritty recreation of 1940s Los Angeles on the Nintendo Switch more than six years later, I realized there is st...

Nov 23, 2017 Read Full Review
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Push Square

Sam Brooke

8/10

Fun fact: did you know that L.A. Noire actually released closer to the 1940s than to 2017?

Nov 17, 2017 Read Full Review
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GameWatcher

Simon Priest

0/10

Rockstar Leeds has done a great job bringing Team Bondi’s L.A. Noire to the PC, which is a thoroughly interesting and at times quite addictive crime thriller. It’s easy to get wrapped up in a case and wanting to uncover what really happened; sifting through the false smiles of NPCs and rubbing their nose in our superior detective work. Cole Phelps feels at home on the desktop and I didn’t experien...