

Rating
Let It Die
LET IT DIE is a hyper-violent hack-and-slash action experience with roguelike elements. Fight your way to the top in this free-to-play collaborative creation brought to you by Grasshopper Manufacture and GungHo Online Entertainment America.
Release Date
Developer
Publisher
Similar Games
Don't see a recommendation that should be here? Add it!
Let It Die Reviews
Professional reviews from gaming critics
Unplugging your first character from the Matrix-style tubing and setting off into the sky-high Tower of Barbs is a daunting, strange task. Scooping up mouthfuls of exotic mushrooms, battling an endless stream of foes with scavenged red-hot irons, and attempting to stave off death until the next elevator checkpoint is just the beginning of a layered adventure that pits you against deadly traps, bosses, and other players in asynchronous high-stakes combat.
Let It Die is a fun and quirky action game hampered by UI issues and micro-transactions.
A fun mix of Dark Souls and roguelike, and although the microtransactions create their own problems it does mean everyone can now experience a Suda51 game for free.
Let It Die has numerous rough edges, but it manages to entertain through the sheer force of its weird personality and its varied, if clumsy combat. The controls are often clunky and there's rarely a meaningful sense of attachment to characters or gear, but its characterizations and settings often manage to keep the pain of the poorer stuff down to a minimum, at least for a while.
I can really get lost in the world of Let it Die, and I think I’ll be playing it off and on for the next several weeks at the very least. It begs you to come back, and given the platform in which it’s been distributed, it’s something that can easily evolve into a better game in the future.
You see, trying to piggyback off the success of the Souls series isn’t lazy, it’s just suicidal. Dark Souls is more than just painfully difficult combat; it’s the feeling of exploring a dark decaying world, and having the story be subtly told to you through dialogue and item descriptions. Meanwhile, Let It Die whacks you over the head with story at any chance it gets.