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Lost in Random: The Eternal Die
Lost in Random: The Eternal Die is an action-packed, rogue-lite adventure in the world of Random. Play as Queen Aleksandra and wield her living die-companion Fortune, as they go all in against the ancient evil that took everything from her.
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Lost in Random: The Eternal Die Reviews
Professional reviews from gaming critics
Lost in Random: The Eternal Die has some of the best combat I've ever experienced in a Roguelike, and has loads of clever tricks up its sleeves.
Lost In Random: The Eternal Die is an intense action roguelike that blends challenge and RNG to perfectly suit its narrative and aesthetic themes.
Lost In Random: The Eternal Die is a slightly more accessible entry into the Roguelike genre that's a blast to play and rewards you with meaningful progression after each and every run. The charm of the original Lost In Random's gothic storybook meets Tim Burton movie is alive and well in The Eternal Die, though the narrative never really reaches anything special or poignant. Ultimately, however, this is still a pretty addictive and extremely replayable Roguelike that manages to bring fresh and interesting ideas to the party, and I always had a very good time with it.
Breaking the mould and moving the series in a new direction, Lost in Random: The Eternal Die is a bold new title for the Lost in Random franchise. Moving away from structured storytelling and into roguelike territory, this sequel finds a new way to paint its creepy world.
I've been playing so much Lost in Random: The Eternal Die over the past weeks that it's all I think about so let's see what makes it so great.
In a world where rogue-lites are a dime a dozen, Lost in Random: The Eternal Die stands out with its Relics system, fun combat, and solid presentation. It's no Hades (and the similarities are too obvious to ignore), but it's still enjoyable in its own right.
That's not to say that Lost in Random: The Eternal Die's story is bad, or even inconsequential, because it isn't. But it also isn't a real reason that players will find themselves wanting to return to The Eternal Die or push through a tough boss. The real draw of Lost in Random: The Eternal Die is its gameplay, and to the game's credit, it's strong enough on its own to generate that "just one more run" feeling that the best action roguelikes do.
Lost in Random: The Eternal Die is a great time for any fan of roguelites. It is, unashamedly, like Hades, but also a seriously fun time that I enjoyed almost every single moment of… aside from some of the glitches I ran into.
One of my favourite roguelikes of recent years, Lost in Random: The Eternal Die takes the world of 2021's excellent Lost in Random and turns it into something new. It's a whimsical, action-packed adventure, with combat that feels smooth and satisfying. Even facing the game's ferocious bosses is seriously exhilarating. It's just a shame there's not a little more variation between runs, but that's to be expected.
While not a smash hit, the 2021 EA Originals release Lost in Random has earned a modest yet dedicated fanbase thanks to its memorable Tim-Burton-meets-Double-Fine setting and unique combat system that incorporates cards, dice rolls, and other board-gamey elements. In the years since its release, the main creative minds behind Lost in Random went their own way, recently releasing a rather charming little horror game called The Midnight Walk, while original Lost in Random developer Zoink (now merged with another studio and rebranded as Stormteller Games) have opted to take the series in a new di...
Lost in Random: The Eternal Die is a dark fairy tale action roguelike that mixes fast-paced melee combat with card and dice attacks. Though its scope is more focused than other giants of the genre, it manages to deliver on what it promises.
Lost in Random: The Eternal Die is an enjoyable roguelike with satisfying gameplay loops, rewarding combat, and lots of features to unlock and upgrade, but the narrative-rich source material is overshadowed by a new focus on combat, largely wasting a concept ripe for more storytelling.