

Rating
My Time at Sandrock
You'll take the role of a fledgling Builder to Sandrock. It’s up to you and your trusty toolset to gather resources, construct machines, and fix up your workshop into a well-oiled production machine, and save the town from the jaws of economic ruin, as well as a few other unexpected complications.
Details
- Released
- November 1, 2023
- Developer
- Pathea Games
- Publisher
- Pathea Games, PM Studios
How it plays
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My Time at Sandrock Reviews
Professional reviews from gaming critics
My Time at Sandrock is a tale of resilience in a desert town, where water scarcity looms, and the fate of the city-state hinges on your capable shoulders."
My Time at Sandrock is a true desert gem, with a fantastic main plot, amazing characters, fun art style and a variety of systems that will keep you busy for as long as you want, marred only by a few minor technical issues.
I never played My Time At Portia but it looked interesting... so an opportunity to have a go at My Time At Sandrock seemed like the next best thing... or some
My Time at Sandrock is the perfect follow-up to My Time at Portia - building upon every solid idea from that first title, while also doing so much to give this new one a unique world and unique mechanics that set it apart from any other farm sim.
My Time At Sandrock, despite its shortcomings, provides a satisfying town simulation experience that’s only held back by bland combat.
If you don't mind a bit of idle time and trying to find something to do in between missions that may or may not mean days more of waiting for the right resources for your side task, the old-western bandits and those darn Geeglers really did keep my time at Sandrock interesting.
My Time at Sandrock is a game that you’ll have no trouble getting into if you’re a fan of the genre. If you’re new to cosy games on the whole, though, it’s also one that is easy to pick up and play - making it a great entry-level title for those checking out something slower in the colder months and dark nights.
A few years ago, Pathea released My Time at Portia. When I saw it was slice-of-life, a flame lit up under my ass. What can I say? I’m a simp for the genre. I’m obligated to drop the cash, so that’s what I did. I bought it, booted it, and my opinions began. I liked it, yet impressions were kind of lukewarm. It didn’t enthrall, but it wasn’t garbage, either.
Pathea Games returns to its rebuilding post-apocalyptic world with My Time at Sandrock. The game certainly doesn't skimp on the content, making for another pleasing entry in the life sim genre.
Having played My Time at Portia, I was curious what this sequel, My Time at Sandrock, would be like. It's pretty similar if you are familiar with the first rele
300 years after the Day of Calamity destroyed most modern technologies, travel to the desert community of Sandrock and take on the role of a fledgling Builder. Use your trusty toolset to gather resources, construct machines, and turn your run-down workshop into a well-oiled production facility to save the town from the jaws of economic ruin. Switch version reviewed.
My Time at Sandrock’s issues are due to its ambition and sheer density of what you can do. I would expect a Yakuza title to have similar issues on Switch. But then the developers aren’t putting Yakuza games on the console. I am quite sure that this game is a fine experience on other platforms. However, the developer decided to release it on Switch, and therefore this version needs to be assessed in isolation. In short, it is just not a good game on this specific platform, and the developers should have made a judgment call to pull this version when it was clear that it wasn’t going to wo…