
Rating
Phoenotopia: Awakening
Join Gail, a simple villager, who must heed the call for adventure when a great starship appears in the night sky and abducts all the adults. As the new oldest member of her fragmented community, she must set out to solve this great mystery. Little does she know of the grand adventure before her, the evil lurking in the shadows, and the role she wi...
Details
- Released
- August 19, 2020
- Developer
- Cape Cosmic
- Genres
- Platform · Role-playing (RPG) · Adventure · Indie
- Publisher
- Flyhigh Works, Cape Cosmic
- Platforms
- PC · PS4 · Xbox One · Switch · Xbox Series X|S
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Phoenotopia: Awakening Reviews
Professional reviews from gaming critics
There was a time, long bygone, when getting stuck in a video game was a problem not easily resolved. Before the internet, before dedicated strategy guides,
A very nostalgic-style RPG with cute art and an interesting story. If you're looking for something new yet old-school-inspired with occasional notes of goofiness, this is a game for you. Definitely consider giving it a try.
Nonetheless, I found myself largely enamored with Phoenotopia Awakening. Its often humorous and sometimes sentimental dialogue got through to me, and its challenging but tight platforming action really appealed. I’m a little bit weary from my trek through its expansive campaign, but I’m satisfied all the same. It’s an aesthetically pleasing, unforgivingly mean, but an altogether lovingly assembled experience.
An adventure in the mold of Zelda II: The Adventure of Link, Phoenotopia: Awakening emulates what made the title work while jettisoning some of its missteps. Un
Phoenotopia is ambitious, and it stumbles over that ambition. By attempting to cram so much into its world, it sacrifices enjoyable gameplay and the sense of accomplishment that comes from completing achievable tasks. By the time you get anywhere in this game, you’re too exhausted to really celebrate it. The pleasant music is a strength, and the pixel-art environments are colorful and detailed, but the art style can also obscure important background elements. Too many NPCs, too many doors, and not enough direction may not dissuade you from giving it a try; achievements and a lengthy campaign…