The Witcher 2: Assassins of Kings
90
CriticDB
Rating

The Witcher 2: Assassins of Kings

This third-person dark fantasy Western RPG and sequel to The Witcher (2007), featuring multiple endings and branching narrative paths, follows the travels of Geralt of Rivia, witcher, who, after being... See more

Released:2011-05-17
Genre:
Role-playing (RPG), Adventure
Platforms:
PC (Microsoft Windows), Xbox 360
Developer:CD Projekt RED
Publisher:
CyberFront, Bandai Namco Entertainment, CD Projekt RED, Spike Chunsoft, Atari, Inc., cdp.pl

Official Trailer

The Witcher 2: Assassins of Kings Trailer
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Reviews

Professional reviews from gaming critics

The Witcher 2 is one of the most mature role-playing games that we've ever come across. An incredible branching storyline, stunning graphics, and challenging combat system make it a must play.

May 26, 2011 Read Full Review

With a combination of additional content and cutscenes The Witcher 2 on Xbox 360 is one of the most lovingly crafted fan-services you'll find.

In anticipation of the third game, I decided to give the 2nd installment a go, and I was not disappointed.

The Witcher 2 is a dense, deep role-playing experience where your decisions have a significant impact on not only the structure of individual quests but also the direction of the main plot. Its world is stunningly realized with beautiful effects and an obsessive attention to detail. The plot stubbornly refuses to slow down and often unexpectedly spirals into crescendos of betrayals and wild revela...

May 24, 2011 Read Full Review

Nevertheless this is an RPG you really have to own, and if you’ve been holding off for the console version rest assured you’ll be getting a smooth experience that was well worth the year-long wait. The Witcher 2 itself is still an incredible title that really makes you feel that you’re having an impact on the people and politics of this world, and the Enhanced Edition only makes it better. Have yo...

Apr 13, 2012 Read Full Review

- You are the best swords-man in the world and you can’t even jump from a 5 feet wall. Yes, this means that the game isn’t as flexible as it should’ve been. It’s more like the only thing that needs to be done to progress the story is doable and rest are all blocked.

Part of fantasy’s enduring appeal lies in its propensity for metaphor. Whether it be in relation to morality, class, race or religion, these tales of swords and sorcery can reflect much about the world in which we live. They travel to distant lands in order to teach us about our own. Also: dragons are pretty badass.

Apr 18, 2012 Read Full Review