Wild Bastards Reviews
Check out Wild Bastards Review Scores from trusted Critics below. With 16 reviews on CriticDB, Wild Bastards has a score of:

A fantastic roguelite with fast-paced action, light-hearted humour, and a great cast of characters. Though it may wear on you on a long play session, Wild Bastards has earned its place as Void Bastard’s successor.
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In short, Wild Bastards is a roguelike first-person shooter just like Void Bastards, but it has an additional layer of turn-based strategy that its predecessor didn't have. This gives Wild Bastards a very different sense of pace, and while that might disappoint some fans, there's still plenty that's worth checking out. Though, not all of Wild Bastards' elements make a satisfying impact.
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Which is a shame overall, because Wild Bastards has a robust core that just isn’t balanced. There’s obvious appeal in it, but only for the most persistent gamers who are capable of looking beyond some glaring flaws. In the end, it’s wild wild west in space, just as the theme of the game illustrates so well.
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A charming comic book aesthetic and a tight, satisfying gameplay loop make Wild Bastards a worthwhile FPS roguelike, provided you can bear its gratingly chatty cast and often underwhelming upgrades.
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Wild Bastards is a rogue-lite strategy shooter and that fact alone is going to make it a divisive experience, especially in today’s dopamine-hungry, power fantasy climate fueled by low attention spans that take offense at the mere mention of rubbing two brain cells together in order to play a game.
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Spiritual sequel to Void Bastards, Wild Bastards changes up the formula but isn't necessarily the better for it. Its board game-like maps introduce some strategy, but its basic first-person shooter Showdowns disappoint, as do some of its other underdeveloped elements.
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A space western roguelike that mixes strategic planning with flashy gunplay to create a worthy successor to Void Bastards.
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While the characters and voice actors add a lot of life into the group of characters present in Wild Bastards, the gameplay falls short of making it a game I would want to return to.
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The novelty of a 13-character cast is a solid hook for Wild Bastards, but a myriad of streamlined and sidelined elements compromise its potential to the point of becoming a trip to outer space that you won't remember for long after hitting credits.
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There’s little in games that thrill me more than solid, snappy first-person-shooter gunplay and titles in the roguelike genre. Even greater is the simple but still to this day galaxy brain idea of merging the two, creating to me some of the best and most fun to play titles of the last few years. I’d be remiss if I didn’t mention the inventiveness of games like Deathloop and how exciting it was to navigate time loops and use my memory from prior loops to finally take out that one dasta...
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Blue Manchu's creative hybrid combines whip-fast shootouts with thoughtful cowboy management.
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Blue Manchu's spiritual successor to Void Bastards is every bit as complex, challenging, and rewarding as that earlier gem.
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Wild Bastards is a sequel that tries to mod some of the gameplay mechanics of the original, but loses steam along the way
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Wild Bastards is everything a Rougelite should be: challenging, fun, stylish and deeply engaging.
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