
Rating
Withering Rooms
Withering Rooms is a 2.5D horror adventure set in a procedurally generated Victorian mansion that changes each night. Sneak through Mostyn House to gather weapons, distractions, magical artifacts, keys, and crafting materials.
Details
- Released
- April 3, 2024
- Developer
- Moonless Formless
- Genres
- Role-playing (RPG) · Adventure · Indie
- Publisher
- Perp Games
- Platforms
- PC · PS5 · Xbox Series X|S
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Withering Rooms Reviews
Professional reviews from gaming critics
I review dozens of games every year. I’m always excited and a little grateful to find a game that looks or plays unlike everything else. Of course, different doesn’t always mean good, or fun. In the case of Withering Rooms, it’s both visually striking and mechanically satisfying to play. Mostly. The game has been parked in early access since 2022 and has now been released in its final form.
When you are trapped in an inescapable dream filled with monsters, what do you do? Sneak past the horrors and solve puzzles? Or do you find a weapon and fight back? Withering Rooms gives you both options as you discover the mystery behind the Moystn House. Thanks to the variety of methods available to you, conquering the horrors you face has never been more interesting.
Withering Rooms is unlike anything that I have played in the very recent past. It is one of those survival horror games that you know is of a certain quality
You can always depend on the indie game scene to try new things, and Withering Rooms is no exception. A thoughtful implementation of the rogue-like formula into a horror scenario makes for a great combination. Combat offers an up-and-down experience that leaves an imbalance between magic and melee, especially since melee leaves you suffering cheap shots from time to time. Despite the snags along the way, Withering Rooms adds its own ideas into the genre, making this a must-buy for any fan of the spooky stuff.
Withering Rooms feels like a fresh take on the roguelike genre. A clunky combat system and a story that doesn’t quite draw players in aside, this is still an enjoyable game and a good first attempt for the developer.
Part roguelike, part horror, part puzzle adventure, we've not played anything quite like Withering Rooms before. It's a little scrappy, and we wish combat was better, but there's something about it that will keep us coming back.
Feeling scared and anxious while playing a horror title is always important. Moonless Formless' Withering Rooms hits this ambience wonderfully, but can the roguelite gameplay match up in this 2.5D metroidvania?