Latest Reviews
Kitaria Fables is a warm, genuine delight. It’s not trying to tell you something deep about the world. Nor is it looking to spark debates over hard modes or subversion. It’s not aiming to challenge, belittle, insult or offend. The game’s just there to give people of all ages a...
Credit must go to Nintendo for supporting this project to bring it to Switch. Yes, it might be the “safest” game that Goichi Suda has produced in quite some time, and the energy is just not the same when he’s retreading old ideas rather than creating something new. But then...
King’s Bounty II is excellent, and much like The Witcher 3, having this thing on the Switch, portable, and playable wherever is very much worth dealing with the drop in visual fidelity. Hugely expansive in scope, and deeply traditional as a fantasy RPG, for fans of fantasy RPGs, King’s Bounty...
Tormented Souls isn’t trying to be a necessarily accessible horror game. It embraces the retro heroes of the genre, and throws challenging puzzles and combat at players. More than that, though, the game has a nasty, hard edge, and ends up sitting at the loud and extreme end of the...
I actually feel terrible that I haven’t enjoyed WitchSpring3 more. In isolation it has a lot going for it – I love pastel aesthetics, I love cute witches. I love the CG art. I really love alchemy JRPGs. Unfortunately, WitchSpring3 is a little too obviously a “mobile JRPG best practices”...
Curious Expedition 2 might not be too much of a step up from its predecessor, but then it also didn’t need to be. The original was already an excellent foundation in the way that it provided players with a challenging roguelike focused on exploring exotic lands and discovering incredible wonders....
Despite these criticisms, there’s a lot to like about Fort Triumph. XCOM is a good thing, and Heroes of Might & Magic is a good thing. Mashing those two good things together in a way that does justice to them both is a noble effort by the developers, and the...
Someone I know summed up the game perfectly: this seems like the kind of game Tina Belcher (a character in Bob’s Burgers) would write. And I am fully here for it. I am head-over-heels for six weapons, something I never thought I would say. The narrative, the gameplay, the music,...
I’m really happy to see Cygames take the console adaptation of Shadowverse seriously and, rather than try and shovel a free-to-play thing on players, use this as an opportunity to broaden the appeal of Shadowverse, give the card game itself some context, and give fans the same kind of joy...
My suspicion is that Dragon Star Varnir will be remembered as one of Idea Factory’s greatest. There are some corners cut with the gameplay, and the Switch port isn’t ideal, but the concept, theming, art and narrative are all so different that this stands as one of the more interesting...
Everything else about NEO is sublime, though. Once the introductory ten hours are pushed through and the game starts proper, it’s an efficient burst of energy and excitement, with one of the best soundtracks you’ll ever find in a game, one of the most explosive, dynamic combat systems you’ve played...
Samurai Warriors has been one of the most precious things to me for years now. Not only have I loved the games themselves, but they’ve led me to another passion in Japanese history, and given me ideas for things to do while travelling across Japan that I would never have...















