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Rollerdrome is an innovative, upbeat, often sadistic, and utterly satisfying shooter-skater that had me completely immersed in its 10 hours long single-player campaign.  Coming off from OlliOlli World, I would have preferred a little more variety in the visual department, not to mention more forgiving combat encounters in the latter...

Shreyansh Katsura·August 16, 2022
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Monsters based on western myth, tons of new Silkbind Attacks that shake up the combat, and some of the best Fashion Hunter options I've ever seen. Sunbreak is an expansion that managed to add new content to keep fans interested while maintaining all of the DNA from the rest of...

Dan Wenerowicz·July 23, 2022
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Monsters based on western myth, tons of new Silkbind Attacks that shake up the combat, and some of the best Fashion Hunter options I've ever seen. Sunbreak is an expansion that managed to add new content to keep fans interested while maintaining all of the DNA from the rest of...

Dan Wenerowicz·July 23, 2022
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Despite the many technical issues that sometimes overshadow its monotonous endgame content and bland storytelling, Outriders Wordslayer achieves the one and only objective it sets out to achieve, that is, to be a satisfying and rewarding looter shooter experience.

Evil Dead: The Game has some flaws, balance-wise it gets tiring knowing that playing as a demon doesn't feel as overwhelming for the survivors as it should be despite how fun roaming around the map is, and the class system ultimately doesn't make enough distinctions between survivors, you really can...

Andrés Aquino·May 26, 2022
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FFVII Remake Intergrade Episode INTERmission (talk about a mouthful) isn't a "must-play." The story can feel derivate until some out-of-the-blue revelations occur as you're reaching the end, and the new gameplay implementations are barely explored due to the relatively short length of the DLC. However, if you're looking for a...

Andrés Aquino·June 21, 2021
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If Virtua Fighter’s future depends on Ultimate Showdown's success, this barebones revitalisation might be too thin to have long-term impact. With few modes and a basic approach to online, this feels like a quick fix to get Virtua Fighter back into the FGC spotlight. If you’re after a fighter with...

AdamStarkey·June 3, 2021
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There’s plenty to love about Oddworld: Soulstorm, but it’s a recommendation bundled with caveats. The occasionally bad design and frustrating bugs hold it back from the blockbuster Abe adventure it strives to be, but if you can stomach the annoyances, there’s a compelling, puzzle platformer here which breathes new life...

AdamStarkey·April 9, 2021
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Monster Hunter Rise is a fantastic title to onboard newcomers to the franchise, with traversal mechanics which make previous entries feel borderline archaic. It feels like we haven’t seen the full scope of Rise’s longevity, but this is Monster Hunter at its most accessible and fun, with all the potential...

AdamStarkey·March 31, 2021
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The future of Destruction AllStars hinges on how Lucid Games will support the title in the coming months. The core gameplay is fluid, frantic and fun which may be enough to keep players coming back, but minimal variety and a disappointing lack of decent modes stops this from leaving the...

AdamStarkey·February 3, 2021
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There’s a sense IO Interactive is keen to dedicate attention to their upcoming James Bond project judging by some of the 007-inspired levels here, yet Hitman 3 represents the studio’s biggest achievement to date. After enduring experimental release cycles and turbulence in becoming a fully independent studio over the trilogy’s...

AdamStarkey·January 25, 2021
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The argument that Assassin’s Creed is losing its identity isn’t new, but with Assassin’s Creed Valhalla, what remains from the franchises' origins is holding back the big picture. Valhalla pulls from every direction to provide a stunning, surprising world which is one of the best Ubisoft have created, but until...

AdamStarkey·November 14, 2020
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