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Lone Echo and Echo Arena are the rare games that demonstrate the true value of VR and hand tracking. Its sense of movement feels great, and it couldn’t exist in any other way. Lone Echo’s well-acted story and interesting environments move at a slow enough pace that you can soak...

Dan Stapleton·August 1, 2017
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Overcooked is one of the freshest couch co-op games I’ve ever played. It’s a perfect blend of strategy and chaos, asking you and your teammates to think on your feet as its smart and strange levels do everything they possibly can to make sure you are shouting at each other....

Tom Marks·August 1, 2017
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Sundered takes the 2D Metroidvania platforming formula augments it with some successful ideas that all but reward you for dying. Its procedurally generated levels are hit and miss, as the dynamic parts come off as bland in comparison to Sundered's impressive hand-drawn areas and epic boss fights. In addition, its...

Leif Johnson·July 27, 2017
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From the art to the music to the story to the tactical gameplay, and even to how they’re all woven together so artfully, Pyre is an adventure that excels in every area of its design other than limiting its multiplayer to local only. It’s an epic journey that made me...

Leana Hafer·July 25, 2017
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There’s a lot to love in Nintendo’s second iteration of its quirky shooter, especially the way Splatoon 2 emphasizes splatting the ground just as much as it does inking your opponents. The new additions to its single-player campaign and multiplayer modes are a step in the right direction, but it...

Brendan Graeber·July 24, 2017
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Though Black deserves credit for adding new puzzle mechanics along the way, it could’ve easily seen its 6-8 hour runtime chopped in half and still gotten its message across. That entire time I found myself wondering if, like Inside, Black would have anything to say. When I finally discovered its...

Ryan McCaffrey·July 20, 2017
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Final Fantasy XII’s relatable roleplaying adventure has aged remarkably well, and The Zodiac Age remaster improves it further in meaningful ways. The storytelling, visual design, and gameplay feel just as fresh and interesting as they did over a decade ago, and the various new enhancements and adjustments will give new...

Heidi Kemps·July 10, 2017
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The Injustice comic has always been at its best when it focuses on fleshing out the key players in this dark superhero universe over setting the stage for the games. That's certainly the case with this issue, which offers a terrific take on Ted Kord and his relationships with pupil...

Jesse Schedeen·July 6, 2017
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Stormblood doesn't do much to shake up the general design Final Fantasy XIV has followed since its relaunch, but never before have its familiar elements worked quite so well. You'll find some boring sidequests, yes, but it makes up for that flaw with an unforgettable story filled with moving cutscenes...

Leif Johnson·June 30, 2017
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I didn’t want the Crash Bandicoot: N. Sane Trilogy to break what wasn’t broken. Thankfully, Vicarious Visions clearly didn’t want to either, and the studio’s reverence for the original maddening yet rewarding challenges that still remain fun is clearly on display. On one hand, that leads to the frustrating limitations...

Valkyria Revolution tells a decent tale of war, but the strength of that story is dulled by overlong, boring, and poorly animated cutscenes. It sacrifices the unique historical setting and art style of the Valkyria Chronicles series proper in favor of generic JRPG elements that fail to leave a strong...

Leif Johnson·June 27, 2017
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Despite the frustrations its upgrade system often caused me, I had a good time navigating Nex Machina’s array of twin-stick shooter challenges. The appealing art, energetic soundtrack, and pixel-perfect gamepad controls made me own every failure and look forward to whatever might come next. Arena mode seems to be where...

Leana Hafer·June 23, 2017
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