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Even without these unlockables, there’s still plenty of charm to First Contact. The sprites for each character are full of unique personality, and the chibi style works quite well with the character designs of Fatal Fury. The stages are similarly pleasant, as is the catchy music that accompanies each stage....

Spencer Legacy·January 7, 2021
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Visually, Super Meat Boy Forever is as charming as the original game, and a bit smoother on top of that. The old-school Flash style is still present, with Flash lines and the same character designs that you’d expect to see, but it all looks cleaner and smoother. The music is...

Spencer Legacy·January 6, 2021
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Battles look a lot nicer in Final Fantasy Legend 3, and flow much more smoothly. Enemies and the player characters are all represented on the screen, and the game remembers which options you choose in each fight. The varying sprite sizes and the amount of detail make the game feel...

Spencer Legacy·January 1, 2021
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Graphically, this is the best looking Dontnod game I’ve played. The lip sync is a little off at times but overall, it’s a very beautiful game, and I even particularly like the UI. Choosing a minimalist look that barely makes itself known unless you’re specifically looking at something you can...

Nick Mangiaracina·December 20, 2020
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Shady Part of Me has a great visual style and a fantastic soundtrack that emphasizes the moodiness of some of its scenes, as well as solid voice acting for its major characters. Above all, the way it plays with light and perspective for its puzzles is very well-done and makes...

Samantha Lienhard·December 19, 2020
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If the idea still intrigues, maybe grab it on sale and wait for a slow time and check it out when they’ve got some patching in because there are some interesting ideas at work here. There’s even two or three interesting games that could be carved out of this one....

Tom Ravencroft·December 18, 2020
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Temtem looks great, as its vivid and lively colors make its world feel exciting and adventurous. The creature designs for the various Temtem are quite well-done, as there’s a lot of creativity put into how they look. With the wide variety of creatures that are eventually presented to players, everyone...

Spencer Legacy·December 16, 2020
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Perhaps a lot of my problems extend from my unfamiliarity with the Warriors genre. Everything on display looks accurate, but it’s clear there are several mechanisms missing to really sell the illusion. Age of Calamity tells two incongruent stories: One where we’re constantly on the verge of defeat as Calamity...

Brian Seymour·December 4, 2020
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Despite its occasional repetition and odd design choices, Root Double kept me invested from start to finish, and as the story developed, my interest only grew. With a compelling cast, intriguing mysteries, and emotional storytelling, Root Double is a visual novel fans of the genre do not want to miss.

Samantha Lienhard·December 4, 2020
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On balance, it’s not a world-beater, and you probably won’t be passing up Cyberpunk 2020 or any of the other massive must-play holiday titles for it. But it is interesting and if you, like me, are a moving antique that remembers many vague impressions of games you played for two...

Tom Ravencroft·November 29, 2020
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Finally, there’s the visuals, which are gloriously gory on the PS5. The native 4K resolution makes every bloody attack feel that much more visceral while looking better than ever. The load times are wonderfully brisk compared to the previous generation load screens, which I always appreciate greatly. Throw in the...

Spencer Legacy·November 26, 2020
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Another aspect of The Pathless I really enjoyed was the boss fights. The first stage of every boss fight had you perilously traversing that chaos cloud enshrouded plot of land with pockets of fire and the eagle’s child running amok. As the player character gains speed you’ll soon be running...

Nick Mangiaracina·November 20, 2020
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