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Another aspect of The Pathless I really enjoyed was the boss fights. The first stage of every boss fight had you perilously traversing that chaos cloud enshrouded plot of land with pockets of fire and the eagle’s child running amok. As the player character gains speed you’ll soon be running...

Nick Mangiaracina·November 20, 2020
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This game also happens to have an absolute set of bangers on the OST, and the sound design, in general, is very well done, while sometimes feeling a little crowded as an innate result of the physics engine based gameplay, which is almost to be expected.  The music ranges from...

Frank Wood·November 19, 2020
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Despite having such a simple visual style, Astro looks great. The clear water on the Cooling Beach looks sharp and gorgeous, as do the various weather effects and backgrounds of each stage. Throw in some very catchy music that is themed around whatever level you’re in, and you have some...

Spencer Legacy·November 13, 2020
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Visually, Like a Dragon is stunning to look at. The faces look vividly realistic, which makes the over-the-top goofiness even better. The costume designs for each job are a lot of fun, as are the NPCs in each substory. The voice acting is excellent in both languages, though I prefer...

Spencer Legacy·November 11, 2020
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While there are settings to remove any references and allusions to the first game, Monster Camp relies heavily on familiarity. Aside from a few characters, everyone is reprising their role from Monster Prom. Former relationships and interactions I had in Monster Prom sat on the back of my mind as...

Brian Seymour·November 10, 2020
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While this is clearly a bare-bones port, simply making Pikmin 3 work on the Switch, it offers an unbeatable experience for first-time players and anyone who really enjoyed it the first time around. Despite having thoroughly beaten Pikmin 3 on the Wii-U (seriously, I spent way too much time playing...

Nick Mangiaracina·November 9, 2020
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So there was a bit more to say. Bugsnax is a simple and weird game. It functions like some unholy combination of Pokemon Snap, Viva Pinata, and Dead Rising, but it works. It’s whacky and doesn’t take itself very seriously, except in the places where it really matters. A weirdly...

Joe Bariso·November 9, 2020
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Like Man of Medan, Little Hope is gorgeous to look at. The character models are naturally the spitting-image of their actors, while for the most part, the performances are spot-on. There are some rough performances throughout though, alternating between hammy and wooden lines here and there. It adds a certain...

Spencer Legacy·November 6, 2020
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Anyway, the game is good. I think I died 1,000 times playing it, but it’s good. It’s probably the most frustrated I’ve been with a game in years, but I couldn’t help going back. It’s just one of those games that demands a lot of you, and if you’re willing...

Joe Bariso·November 2, 2020
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Treated not just to a strong narrative but one that was assisted by the somewhat silly art and humorous narration, the stunning, low-poly art helped tell the story of I Am Dead. All important characters in I Am Dead are brilliantly voiced, and the dialogue between them is humorous. Sparky...

Nick Mangiaracina·October 29, 2020
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Fortunately, the story is great. There are a few links to the developer’s previous game Conarium, since the two are set in the same universe, but the plot of Transient stands completely on its own. It makes good use of its themes and progresses at a nice pace, and I...

Samantha Lienhard·October 28, 2020
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I’ve tried to avoid making too many comparisons to Amnesia: The Dark Descent in this game. That’s mainly because I want to judge the game on its own merits rather than as a comparison to another, but also because it’s difficult to compare the two. They have many common gameplay...

Samantha Lienhard·October 27, 2020
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