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And I find it hard to even call Donut County a puzzle game when you’re basically given the solution to the puzzles and told to simply finish it. Maybe this sort of game just isn’t for me, and that’s fine, but if that’s the case then don’t call your game...

Diego Escala·September 7, 2018
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Shadows: Awakening follows the Diablo script: Journey to a hub, go through the hub and do all the quests and find out what’s going on, beat up monsters, kill them and take their loot. The environments are pleasantly destructible, with barrels and sarcophagi and all sorts of other things to...

Tom Ravencroft·September 5, 2018
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While the voice acting is strong overall, I’d like to commend Yuri Lowenthal’s voicework as Spider-Man in specific. Yuri really nails the more emotional moments in the story while perfectly pulling off Spidey’s quip delivery. Though each Spider-Man voice actor has their own merits, Yuri stands with Josh Keaton and...

Spencer Legacy·September 4, 2018
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I was also disappointed in a lacking narrative. I feel like I became too focused on completing the game just for completion’s sake, and disregarded/struggled finding a story I could connect with. Instead, the game became a mindless grind to collect everything and speedrun every level. Maybe that’s just my...

MonsterVine Staff·August 31, 2018
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With this “final” release, the game sees an evolution from a survival game into one that resembles something more like an adventure title, but what’s here just doesn’t do much and its piss poor mission structure hinders what little is there. The basic goal of each character is to leave...

Diego Escala·August 31, 2018
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The music in Dragon Quest games is always a highlight, and Echoes of an Elusive Age is certainly no exception. The orchestral score is beautiful and memorable, and it features the best iteration of the iconic Dragon Quest overture. Almost every single song managed to get stuck in my head...

Spencer Legacy·August 28, 2018
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Kiwami 2’s settings are absolutely gorgeous. Kamurocho and Sotenbori feel distinct and different from one another, despite both being brightly-lit city districts. While characters look fine for the most part, I found some cutscenes to have some awkward facial animations, which made the characters look creepy and over expressive. Strangely,...

Spencer Legacy·August 23, 2018
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However, since each story follows the next, your customer satisfaction bar freezes until you resolve the current chapter. The rest of the customers have fairly generic dialogue, with no interaction between them. And since your dragon’s growth–and therefore your exploration–is also gated by story progress, you’ll often find yourself with...

Samantha Lienhard·August 23, 2018
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Of course, there’s always the option to start blazing away. The downside is that a single hit can be fatal, but that’s pretty much it. This small town isn’t touchy about cops blazing away, so if you think the boys can win, you may as well let the bullets fly....

Tom Ravencroft·August 14, 2018
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MXGP Pro’s greatest highlight is probably its environmental visuals. Every course, whether based in a stadium or a muddy forest, looks impressively realistic. Mud flies all over the place as your bike creates wet imprints in the track, while your racer’s uniform gets stained and muddied with each splash. It’s...

Spencer Legacy·August 1, 2018
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The music is nice and it’s a lovely game to look at, but there’s not a whole lot pushing you forward. The controls also feel awkward and take considerable getting used to. Airheart is one of those games that isn’t bad, but is probably for fans of the genre only....

Tom Ravencroft·July 31, 2018
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Most of the puzzles are clever and really require you to think about the situation and the game’s mechanics. A few require quick timing and precision instead, but Semblance is at its best when it gives you a set of tools you need to manipulate in just the right way...