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Unable to recall the past three years of his life, Clarke finds himself suffering from distorted visions of his deceased girlfriend, Nicole. As the Sprawl finds itself subject to a second necromorph infestation, Clarke finds himself wrapped up in a mission in which he must destroy the Marker — the...

Sammy Barker·January 31, 2011
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While the game's lack of variety can lead to repetition, the engaging storyline and differing locales ensure you'll see Faery's adventure right through to its abrupt conclusion.

Sammy Barker·January 29, 2011
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One of the biggest surprises about the story of a video game coding whiz transported into a computer's mainframe is that after 28 years there are still not many games set in the awesome Tron universe. It started well enough with Bally Midway's 1982 coin-op, but slowed down significantly until...

Jamie O'Neill·December 9, 2010
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The game's dark, zombie-laden world is enhanced by an incredible lighting engine, but is hindered by a distant camera and an imprecise aiming mechanic. What's more, for as much tension as the game's sporadic checkpoints create, their limited nature concludes in frustration and repetition. Dead Nation's design choices make sense...

Sammy Barker·December 4, 2010
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The game's developed by the criminally under-rated British studio Bizarre Creations. Y'know, the team behind the excellent XBOX exclusive franchise, Project Gotham Racing, and this year's PS3 combat-racer, Blur.

Sammy Barker·November 9, 2010
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Picking up the epic arc of events in Infinity Ward's blockbuster Call Of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2 is the much-hyped continuation of the near-future storyline. Modern Warfare 2 crafts a darker, grittier plot than Call of Duty 4, but it's also less grounded. Set...

Sammy Barker·November 8, 2010
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It really is — there is no way we could possibly see everything the game has to offer and still meet deadlines and cover other games. New Vegas is like a vacuum, it sucks you in and refuses to let go. It is a beast of a game, brimming with...

Sammy Barker·October 29, 2010
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It both succeeded and failed — while the original DJ Hero's track-listing was a breath of fresh air, the game suffered from a lack of polish.

Sammy Barker·October 27, 2010
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Burned by the saleability of their retail releases, Double Fine's unique, quirky concepts feel right at home on the PlayStation Store. If Costume Quest is an experiment, then it definitely seems to have paid off. Double Fine's games will certainly meet much greater success on the PSN, thanks in part...

Sammy Barker·October 25, 2010
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Though the Call Of Duty franchise has shot into the mainstream with its declarations of "Modern Warfare", the plot's never been grounded as such. Medal Of Honor is a modern-day military game and a love-letter to the US army.

Sammy Barker·October 18, 2010
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When the first Toy Story movie came out, it completely changed the way we look at our animated films, as it was the first feature length movie completely made using computer-generated 3D animation. When the first Toy Story game came out, it didn't really change anything, delivering an uninspired platformer...

Patrick Elliot·October 13, 2010
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Whilst the September 2010 launch of PS Move has lacked an 'instant purchase' AAA title, its games line-up has still managed to successfully demonstrate the possibilities of the hardware, albeit in an understated manner. Most unique of all is Eugen System's R.U.S.E.; a cunning trickster of a World War II...

Jamie O'Neill·September 29, 2010
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