Rock Paper Shotgun
We write about PC games, and things to do with PC games.
Latest Reviews
Planet of Lana
Despite a few underdeveloped ideas, Planet of Lana 2 is a bigger, smarter, and even better-looking puzzle-platformer than the charming original.
Resident Evil: Requiem
Resident Evil Requiem is a skin-crawling combination of everything that makes Resident Evil tick, even if it lost us a bit in the second half.
Reanimal
Tarsier break away from Little Nightmares with an impressively bestial horror fantasy that veers into a No Man's Land of wartime imagery.
Romeo is a Dead Man
Romeo is a Dead Man begins as a strange mishmash of visual styles, and ends as an assured hack 'n' slash whose oddness works in its favour. Our full review...
Unbeatable
Much like the titular band, Unbeatable is a game that doesn’t always hit the right notes but exudes so much heart and enthusiasm that it’s hard not to fall in love. It’s a sincere celebration of the creative spirit that overcomes its own rough edges by getting everything right where...
Routine
Routine is just a well-made sci-fi horror game. I wish I had a more elaborate closing note, but I've used up all my adjectives yammering about turbine noises and VHS-C. 2012 was a million years ago, but this elegantly cumbersome chillfest seems none the worse for the interruptions and extended...
Routine
Routine is just a well-made sci-fi horror game. I wish I had a more elaborate closing note, but I've used up all my adjectives yammering about turbine noises and VHS-C. 2012 was a million years ago, but this elegantly cumbersome chillfest seems none the worse for the interruptions and extended...
Combined with the fact that the game is riddled with generative AI, plainly evident in its calling cards and quite possibly present elsewhere too, the result is an experience that doesn't seem like it's been put together with much care or consideration at all. Black Ops 7 is truly Call...
Demonschool
Demonschool has a very clear intent in its design, and it succeeds in that intent with perfect marks. I adore the characters, setting, combat, side content, design, music, everything. As soon as I finish writing this, I’m going straight back to playing more of it. There’s just nothing that looks,...
Morsels
You could probably reduce Morsels to the status of a well-made genre piece, a reverse Spelunky with a streak of Noita, but there's a pervasive uncertainty - I'm still not sure what those Goyalike children are for, after seven hours of play - and the sturdiness of the rogueliking isn't...
Anno 117: Pax Romana
I can't help but compare Anno 117 to Anno 1800, which, after several years of chunky DLC, is one of the best and most complete city-builders of all time. Release-day Anno 117 was always going to feel slight by comparison. But I've already started four separate playthroughs focusing on different...
ARC Raiders
Inevitably, that project will become a reality. Whether it's used in Arc Raiders, and whether that changes or hampers the work of developers, remains to be seen, but it could well change how I feel about a game where the mere presence of genAI already makes me feel slightly icky...











