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On the surface, Mega Crit's weird blend of rogue-like and card game might seem like a simple dungeon-crawler with some deck-building mechanics thrown in. But, as you dive deeper beneath the surface, and really start to flesh out the complexities tied into each deck, you’ll find an entirely new world...

Josh Hawkins·January 30, 2019
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Despite its deceptively intriguing prologue, Vane quickly goes from a journey of discovery to a laborious chore, mainly due to the abundance of technical issues and a lack of a decent save system. The game is relatively short–maybe four or five hours, sans glitches–but some parts can feel unnecessarily long...

Larryn Bell·January 23, 2019
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Don't labor under the delusion that, if you played the original Resident Evil 2, that you should skip this one for some reason. There’s no excuse of “I’ve already played the original, so I don’t need to grab this one.” You couldn’t be more wrong if that’s your line of...

Brittany Vincent·January 22, 2019
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Maybe it’s because I grew up having my mind blown by Super Mario Bros. 3 and Super Mario World, but side-scrolling Mario games have always had a place in my heart. While I wouldn’t put this latest entry on the same pedestal, this is still a very solid game with...

Blake Morse·January 22, 2019
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Below has a lot of things going for it artistically and that will help it to stand out from a growing library of rogue-likes, but it does struggle beyond its aesthetics. Some games attempt to tell a story and explain mechanics visually. The world in Below is more ambiguous than...

Charles Singletary Jr·January 17, 2019
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As an unapologetic Suda51 and No More Heroes fan, it’s such a letdown to have to pen these words after finally, finally seeing one of my favorite franchises resurrected on the Switch. While I dug absolutely every facet of the game's aesthetics and the fact that I was finally able...

Brittany Vincent·January 16, 2019
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Insurgency: Sandstorm was a game that kind of hit me out of nowhere. I knew it was coming at the end of this year and I had intentions of checking it out, but once I finally sat down with it and had a few rounds with friends, time just slipped...

Chris Jarrard·December 21, 2018
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It's an odd thing for a video game to bank so heavily on its aesthetics, but in the case of Desert Child, the plan works. This isn't a dense game, nor is it necessarily a complex game; instead, it's a simple title that suits retro gaming enthusiasts with good visuals,...

Kevin Tucker·December 19, 2018
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Super Smash Bros. Ultimate is an easy recommendation based on how easy it is to pick up and play. It's among the simplest platform fighters out there and there's something cathartic about being able to throw down against some of gaming's most iconic characters. It's also easy to recommend based...

Ozzie Mejia·December 11, 2018
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It's an odd thing to start playing a game which feels as intense as Road to Eden initially does, only to discover that just a few hours in, you've already got one of each major weapon type, your upgrade trees are nearly complete, and that you're just one fight away...

Kevin Tucker·December 11, 2018
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Beyond the occasional crashes and the visual flicker, the game ran fairly well with so many things happening on screen. I never noticed any significant slowdown, even with the game’s weaponized weather completely upending the area around me. At worst, there’s a slight framerate dip with massive rapid explosions, but...

Charles Singletary Jr·December 4, 2018
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Fallout 76 is a bit of a disaster, which is a shame because there are good ideas and good bits of content here. There wasn’t a single play session where I didn’t have a lot of fun, but there also wasn’t a session where something ridiculous didn’t cause frustration. It...

Bill Lavoy·November 30, 2018
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