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76
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Suriel Vazquez

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Latest Reviews

Part of what makes Gwent so fun in The Witcher 3: Wild Hunt is how it is contextualized within the latter’s fictional world. Plotlines have you building your deck across multiple matches, and occasional dialogue branches let you settle disputes with cards instead of swords. Thronebreaker, a new Gwent-based campaign...

Game InformerGame Informer·November 1, 2018
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On its surface, Soulcalibur VI is a reboot for the weapon-focused fighting series. It eschews the slew of new characters in Soulcalibur V for a retelling of the events of the original Soulcalibur, and brings back most of the iconic characters in classic attire. Within that nostalgic pitch, however, is...

Game InformerGame Informer·October 19, 2018
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As one of many games mimicking the style and structure sanctified by Castlevania: Symphony of the Night, Timespinner has its work cut out for it. It introduces fun twists that distinguish it from the pack, but Timespinner is at its best when it’s comfort food, since it nails most of...

Game InformerGame Informer·September 28, 2018
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Games have a hard time being funny, because they sort of have to play it straight. Although good writing and editing can make a game funny in the traditional sense, the “joke” of a wonky control scheme or level is usually at the player’s expense, which makes it hard to...

Game InformerGame Informer·May 2, 2018
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Metal Gear Survive is the first entry since Konami and series creator Hideo Kojima’s contentious split, and it shows. It features a non-canon, spin-off story and veers away from its stealth roots in favor of a survivalist approach. But while that might sound like heresy to fans, the most damning...

Game InformerGame Informer·February 27, 2018
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Dragon Ball FighterZ accomplishes a difficult task: Taking two insular genres (fighting games and licensed products) and broadening the appeal of both. With its gorgeous characters and explosive combat, it wonderfully captures what has made Dragon Ball such an enduring power fantasy. With a steady learning curve and simple-but-varied combat,...

Game InformerGame Informer·January 26, 2018
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Though Assassin’s Creed has experimented with tower defense, grappling hooks, and naval combat over the years, it isn’t always quick to evolve. Changes to mission design, combat, and exploration are staggered across separate entries, which dulls the impact of any one change. With an extra year of development to question...

Game InformerGame Informer·October 26, 2017
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Ignoring the influence of Resident Evil 4 on The Evil Within is impossible; survival-horror pioneer Shinji Mikami and developer Tango Gameworks iterated on the former’s combat, structure, and progression to make them fit their new franchise while upping the sense of scale and adding a few twists of their own....

Game InformerGame Informer·October 12, 2017
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Gundam Versus is a fairly insular licensed game, but its thrills are universal. Though it drops players into the thick of Gundam’s myriad anime series without much of an introduction, the arcade-style controls and speed of matches makes it easy to pick a mobile suit (a catch-all term for the...

Game InformerGame Informer·October 4, 2017
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The original Nidhogg found a creative, fun take on the fighting genre. Its acrobatic combat and aesthetic simplicity were part of its charm, which makes adding complexity without souring the experience a difficult task. Nidhogg 2 handles it well, adding substantive new ways to engage your opponent without losing what...

Game InformerGame Informer·August 14, 2017
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In a genre as crowded as the MOBA, games live or die in the details. Because of their extended learning curves, these minor difference matter more than in most other kinds of games. Though Gigantic ticks off many of the boxes that players might want from a MOBA, it also...

Game InformerGame Informer·July 28, 2017
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The End Is Nigh is a grotesque, brutal platformer that can infuriate you with demanding gameplay, then reward you with the high of conquering a seemingly impossible gauntlet. That formula probably sounds familiar to fans of 2010’s Super Meat Boy, and that’s intentional. Many of those basics remain in place...

Game InformerGame Informer·July 21, 2017
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