Joelle Daniels

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Latest Reviews

Tokyo Xtreme  Racer
8.0

Tokyo Xtreme Racer feels like an absolute blast from the past in terms of its gameplay mechanics, overall structure, and how it tells its campy story, while still looking like a modern-day racing game that anyone can enjoy.

Slime Rancher 2

Slime Rancher 2

September 28, 2025
8.0

Slime Rancher 2 not only feels like a great sequel that builds on foundations laid with the original, but also a great game in its own right.

A fine addition to a young genre, Survivor adds smart twists, most notably its level-based structure; however, unlike the mainline Deep Rock Galactic, it’s single-player only.

Assassin’s Creed Shadow: Claws of Awaji feels like an excellent refinement of the base game with a small but dense new island, more focused story, and most of the fat from the base game trimmed out.

The Legacy of the Forge DLC might not bring with it a huge amount of changes to Kingdom Come: Deliverance 2. However, its focus on crafting offer a welcome reprieve from an otherwise-intense RPG.

Lost Soul Aside

Lost Soul Aside

September 1, 2025
7.0

Lost Soul Aside has the foundations of a great action game with strong combat, but those strengths are buried beneath an inconsequential story and noticeable polish issues.

Echoes of the End
8.0

Echoes of the End offers an engaging couple of days of play, thanks to its intriguing story setup and well-paced mix of combat and puzzles.

Overture is precisely what Lies of P always needed, more of the same, in the best possible way.

RoadCraft

RoadCraft

May 19, 2025
9.0

RoadCraft feels like the culmination of everything Saber Interactive learned while making its previous simulation games. Its vast variety of vehicles all feel incredibly fun to drive around, and rebuilding a place that got wrecked by natural disasters can be incredibly rewarding.

Post Trauma

Post Trauma

April 28, 2025
7.0

Post Trauma is an interesting experiment in the horror genre that tries to bring back classic gameplay styles to a modern age. Despite this, there are still strange puzzles to deal with, and the first-person segments feel counter-productive to the excellent atmosphere created by fixed camera angles.