Charlie Hall
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This all-inclusive edition of Microsoft Flight Simulator includes highly detailed airports like O’Hare and Heathrow, as well as additional planes for you to fly.
Pairing the tactical brilliance of the Total War series with the rich lore of the Warhammer universe is a natural fit, and Total War: Warhammer 2 fulfills the promise of that combination. It is a deep and challenging experience with an epic story to tell. It is also one of the most overwrought games of the year, a game where complexity seems to be piled on for complexity’s sake. That is a feature, however, and not a bug. The tone and pace of Total War: Warhammer 2 matches its lore. The density of the whole package can make it all feel like a chore at times, but that’s also what makes it such a satisfying strategy experience.
But what I'm most hoping for are official, bolt-on replacements for systems like diplomacy and ship building, which just aren’t quite as polished as I’d like to see at release. Paradox has proven that it is willing to work on long timelines, and has a history of supporting its games years after launch with substantive upgrades. I expect that, three years from now, Stellaris will be a much improved experience. As far as Paradox has come from its roots in historical gaming, it needs to go just a little bit further to make this futuristic departure truly great.