

Rating
Stellaris
Explore a galaxy full of wonders in this sci-fi grand strategy game from Paradox Development Studios. Interact with diverse alien races, discover strange new worlds with unexpected events and expand the reach of your empire. Each new adventure holds almost limitless possibilities.
Details
- Released
- May 9, 2016
- Developer
- Paradox Development Studio
- Genres
- Real Time Strategy (RTS) · Simulator · Strategy
- Publisher
- DMM GAMES, Paradox Interactive
- Platforms
- PC · PS4 · Xbox One · PS5 · Xbox Series X|S
How it plays
Up to 32 players
Player pulse
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Stellaris Reviews
Professional reviews from gaming critics
All this isn’t to say that I think the game is irredeemably flawed, quite the opposite. A lot of the UI and bug issues it had when I was first playing where cleared up with the Clarke update and I have every reason to think these balance issues will be worked out in short order. Honestly, with a game this big and this ambitious, bugs and balance issues are pretty much expected. Even with all I’ve talked about I haven’t touched strategic resources, genetic manipulation, Kaiju and Xenomorph taming, or a whole host of other crazy things you can do in this game. Stellaris is simply fantastic and I...
Stellaris, bringing the final frontier to your PC allowing you to build the galactic empire of your dreams
An expansive 4X strategy game that will give you an endless amount of game play and more. Stellaris is all about the right management of your resources, time, and researches. Then in the end have your race as the top species in the universe.
Stellaris: Console Edition turns your eyes to the stars in a science fiction strategy game that will be about more than just building empires in the skies.
A wonderful game on its own, but beware of its own lack of optimization and stuttering late-game.
In the end, then Stellaris is a tremendous return to form from Paradox. The title manages to mix complex strategy mechanics with a more lenient attitude towards newcomers to great success, granting a level of flexibility of play rarely seen in the genre. Combined with some great world-building and an enchanting atmosphere, Stellaris comes highly recommended.
We can't wait to see where this goes in the months and years ahead, because the studio's track record implies that they'll support this, iterate on it, and refine the concept over an extended period of time. Right now this is a very good game, this time next year we expect it to be a brilliant one. Maybe not the instant classic we were hoping for, Stellaris is still a strong base upon which Paradox can build.
Stellaris builds a foundation that will hopefully yield something wonderful within the next few years of patches and expansions. For now, this is a good game that I recommend for both the newcomer and the hardened veteran that probably already has this game.
A sizeable, if not drastically altering addition.
The Grand Archive Story Pack isn’t very grand and is pretty light on story. There’s some new pathways to explore but not enough substance to recommend this expansion over other DLC in the franchise.
But what I'm most hoping for are official, bolt-on replacements for systems like diplomacy and ship building, which just aren’t quite as polished as I’d like to see at release. Paradox has proven that it is willing to work on long timelines, and has a history of supporting its games years after launch with substantive upgrades. I expect that, three years from now, Stellaris will be a much improved experience. As far as Paradox has come from its roots in historical gaming, it needs to go just a little bit further to make this futuristic departure truly great.