Sam Stewart
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Latest Reviews
Despite the limited content and somewhat fiddly controls, the game feels great to play. It's endlessly satisfying to turn a neglected garbage heap back into a happy home. The sandbox mode in House Flipper 2 offers lots of creative opportunities and the ability to share with fellow flippers is a big bonus, and will hopefully help the game build an ongoing community. Fingers crossed that more content comes down the road to provide players with even more possibilities.
Planet of Lana is a rare game. It's a clean, tight experience, that manages to tell a charming, if simple, story in its short runtime. The hand-drawn illustrations are truly works of great talent, bringing a gorgeous, nearly surreal ambiance to the design. Its puzzles and platforming may not be a lot to write home about, but there are a few diamonds in the rough that make the gameplay worthwhile. If anyone has even a passing interest in the puzzle-platform genre or simply wants to appreciate some art, they should play this game. Plus, since Planet of Lana is available on Game Pass, there's little reason not to check it out.
Despite jarring bugs and inconsistencies, Curse of the Sea Rats is a well-designed game with a clear direction. Petoons Studio succeeded in making an accessible Metroidvania that can be enjoyed by gamers of varied skill levels. Its art, simplicity, and smoothly escalating challenge make it a great way to introduce a younger audience to the genre. If the rough edges are smoothed away, a real gem lies beneath.
Given the right context, Goat Simulator 3's uniquely humorous, wonderfully broken world is a delightful playground. Though the single-player experience can be lackluster, bordering on boring, the multiplayer party potential is great. The world and mechanics are set up so the slightest provocation can prompt a world unraveling with hilarious results. Despite its flaws, Goat Simulator 3 deserves its day in the sun as the go-to party game.
The core gameplay of Shovel Knight Dig is solid, and the level design is a lot of fun, but the lack of build options, unfair-feeling deaths, and bothersome bugs hold it back. Perhaps with a few improvements to Shovel Knight Dig it can stand shoulder to shoulder with its predecessors. Ultimately, however, it's not quite there yet.
The more focus a player can give to Metal: Hellsinger, the more it shines. When it all clicks, a flow builds that can only be achieved by this style of rhythmic combat. It takes some powerful music and grafts it onto the iconic Doom formula. The result is that the player feels like they are in the middle of a perfectly choreographed movie or trailer. It's certainly challenging, especially on higher difficulties, but if players can think of it as less a shooter and more a rhythm game, it really opens up. Lack of enemy variety and short gameplay aside, what's on offer here is a hugely fun rip through Hell that feels great to play and sounds like something torn straight out of a nightmare - in a good way.
Tackling tragedy in games is important, but doing it well requires empathy, awareness, and a deft hand. Hindsight takes an important story and makes it relevant and relatable by scaling down its narrative to a quiet, personal level. Hampered only slightly by a few design choices, its masterful blending of art, music, interactivity, and writing make it a subtle triumph and a story well worth being told.
At only two hours in length, Entwined could have been a short but sweet action rhythm game, but a number of small issues add up to big problems.