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Leo Faria

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Reviving a long dormant franchise is always an exciting prospect, even if it’s always a bit risky. The original Evil Genius was released a whopping seventeen years ago, and despite not receiving unanimous critical acclaim, it was still successful enough to sell a good amount of copies and retain a...

WayTooManyGamesWayTooManyGames·March 29, 2021
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I played Doom 3 for the first time back in 2019, and while I did enjoy it quite a lot, especially considering the quality of its Switch port, it always felt like there was something missing to make it stand out. Its focus on horror and cramped environments, something completely...

WayTooManyGamesWayTooManyGames·March 28, 2021
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Balan Wonderworld, Yuji Naka’s first game in many years, his first project with his new team, and also his first project being published by the juggernaut known as Square Enix. People were hyped for it when the game was first announced, but it seemed like all hope was lost the...

WayTooManyGamesWayTooManyGames·March 28, 2021
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The first Puyo Puyo Tetris was originally released for pretty much every single gaming console that existed back in 2014, but initially only in Japan. It took Sega a further three years to localize those titles and release them in the West, with an additional port for the Nintendo Switch....

WayTooManyGamesWayTooManyGames·March 25, 2021
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Story of Seasons: Pioneers of Olive Town is the first proper current-gen game released for the series, as last year’s Friends of Mineral Town was a remake of a Game Boy Advance game, and the Doraemon spin-off is… well… a Doraemon spin-off. This is the first true contender made by...

WayTooManyGamesWayTooManyGames·March 23, 2021
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A few weeks ago, I started playing a little game on the Nintendo Switch SNES library called Mario’s Super Picross. I then instantly got hooked on picross-style games, which revolve around unveiling an image hidden in a nonogram by paying attention to the numbers listed on the edges of each...

WayTooManyGamesWayTooManyGames·March 19, 2021
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The first time I saw the trailer for Adios, developed by small indie studio Mischief, I was instantly intrigued. No, it wasn’t for the gameplay, as the trailer barely showed any semblance of it, but because of the setting. I could immediately notice that the game was about a pig...

WayTooManyGamesWayTooManyGames·March 17, 2021
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Vector Unit might not make the best racing games in the market, but they sure know how to deliver a lot with little resources. Their previous games, Riptide GP and Beach Buggy Racing, were ports of surprisingly competent and minimally egregious mobile games that ran incredibly well on the Switch,...

WayTooManyGamesWayTooManyGames·March 13, 2021
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Ghosts ‘n Goblins is one of Capcom’s most celebrated franchises, but also one of its most infamous. Sure, everybody knows about Arthur’s quest, and we all grew up playing it on the NES, SNES or Mega Drive, but this is a franchise known more for its difficulty than its fun...

WayTooManyGamesWayTooManyGames·March 12, 2021
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Monster Truck Championship was released last year as a necessary competitor to THQ Nordic’s Monster Jam Steel Titans franchise. Sadly, not a single thing in that game manage to surpass what its main rival offered. It had less content, lacked an open world mode, and its performance was subpar. It...

WayTooManyGamesWayTooManyGames·March 11, 2021
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I reviewed the first Monster Energy Supercross game in 2018 (which I hated, mostly due to it being a poorly optimized Switch port), and somehow, we are already in its fourth iteration in 2021. I didn’t exactly pay a lot of attention to the franchise after my first poor initial...

WayTooManyGamesWayTooManyGames·March 8, 2021
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Firefly Studios took its sweet time polishing Stronghold: Warlords as much as possible after announcing it nearly two years ago during E3 2019. I was looking forward to it ever since, as I couldn’t ignore a brand new RTS title being released during such a dry spell for genre, not...

WayTooManyGamesWayTooManyGames·March 8, 2021
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