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Joe Juba

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If you’ve ever wondered how item stores in video games manage to stay in business, Moonlighter lets you step behind the counter to find out. As a young merchant named Will, you spend part of your time tending to your shop, and the other part diving into randomly generated dungeons...

Game InformerGame Informer·May 31, 2018
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In gruff moments of fatherly instruction, Kratos repeats the phrase “be better” to his son, Atreus. This happens in different contexts, but the lesson remains consistent: Your decisions are not bound by precedent, and the choices of others are not examples to follow – they only set standards you can...

Game InformerGame Informer·April 12, 2018
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No government is perfect. While many idealistic concepts give birth to new nations, the implementation of those ideas usually strays from the intent – and yet, governments can succeed and thrive despite their imperfection. Ni no Kuni II: Revenant Kingdom is the same. It chronicles the monarchy of King Evan...

Game InformerGame Informer·March 19, 2018
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The original SteamWorld Dig was defined by its rewarding progression loop, fun exploration, and steam-powered cast. As a mining robot, your job was to excavate resources, then spend the money on items and abilities to make you even better at excavating resources. That simple, addictive formula still applies to SteamWorld...

Game InformerGame Informer·September 28, 2017
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Games can transport us to imaginary worlds, but even within fantastical settings, we rely on certain information to help us play and process the experience. Games tell us who our enemies are, which doors are locked, and when we’re going in the wrong direction. Hellblade: Senua’s Sacrifice also gives you...

Game InformerGame Informer·August 8, 2017
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You are alone on a faraway planet, and a strange piece of technology is your only way to survive an alien frontier teeming with unfamiliar creatures. Slime Rancher’s set-up may sound like a tense sci-fi shooter, but the reality is far more relaxing. This easygoing simulation from developer Monomi Park...

Game InformerGame Informer·August 2, 2017
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Every numbered entry in the Final Fantasy series starts fresh with new characters and mechanics. That’s standard, but when Final Fantasy XII released in 2006, it went even further to establish an identity separate from its predecessors. Its real-time combat system and MMO-style world are unique, and Final Fantasy XII:...

Game InformerGame Informer·July 10, 2017
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Valkyria Revolution is not the game Valkyria Chronicles fans have been waiting for. It may share some similar themes and terminology with previous titles in the series, but this spin-off veers into distinctly different territory – usually with bad results. Though I love Valkyria Chronicles, I’m not disappointed with Valkyria...

Game InformerGame Informer·June 27, 2017
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The first few hours of Persona 5 feel like settling in with the opening chapters of a massive novel. Even though you don’t know the characters well or understand where the plot is going, you can feel the weight behind the narrative like hundreds of pages waiting to be read....

Game InformerGame Informer·March 29, 2017
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A common commendation for games with open worlds is how “alive” the surroundings feel. With bustling cities and sprawling crowds, many titles draw players in by immersing them in a vibrant setting. Nier: Automata takes the opposite approach; it forges an identity in the desolation of its post-apocalyptic world. From...

Game InformerGame Informer·March 6, 2017
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Everyone loves a decisive victory, but sometimes the close calls are even more exciting. Maybe the race ends with a photo finish, or a last-second point at the buzzer decides the game. Uncertainty along the way makes you appreciate success even more, and that’s the feeling I was left with...

Game InformerGame Informer·December 5, 2016
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The last few mainline Final Fantasy titles made major modifications to the series’ long-standing formula, experimenting with new structures and battle systems. World of Final Fantasy casts that aside, deliberately returning to its roots and celebrating the series’ past, both in terms of cast and mechanics. You control twin siblings...

Game InformerGame Informer·October 24, 2016
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