JC
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Jeff Cork

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Psychonauts in the Rhombus of Ruin marks the return of Raz, Milla, Sasha, Lilly, and the rest of the psychically gifted crew, though it’s not completely triumphant. While reentering Double Fine’s imaginative world is great, it’s disappointing as both a VR experience and a Psychonauts spinoff.

Game InformerGame Informer·March 23, 2017
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A horn sounds in the distance, signaling that our army is at its breaking point. I look down at the grassy field from the relative safety of a crumbling wall. One of my comrades is clashing with a knight, doing his best to block the unrelenting swings of his opponent’s...

Game InformerGame Informer·February 17, 2017
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Who would have thought that an empty lot would cause so much drama? The unused patch of land is the only thing standing in the way of a massive development project in Tokyo, attracting the attention of Japan’s criminal underworld and forever changing the fates of two men. The property...

Game InformerGame Informer·January 19, 2017
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The idea of slaughtering dozens of zombies has lost its novelty over the years, but it still remains a satisfying way to unwind. Their broken bodies are ripe for guilt-free dismemberment, and their vast numbers are a great showcase for whatever overpowered weapons developers toss at the player. Killing Floor...

Game InformerGame Informer·November 22, 2016
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Thumper is the last thing a beetle imagines when it smacks into a windshield. Thumper is what it’s like to peer into the subconscious of the guitar-playing Doof Warrior from Mad Max: Fury Road. Thumper is a rhythm game stripped down to the rims – a primal, uncomfortable nightmare by...

Game InformerGame Informer·October 5, 2016
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Dragon Quest Builders is a spinoff of the seminal JRPG series that shelves turn-based combat and an epic storyline and trades them for something more along the lines of Minecraft. That’s the initial reference most players will pick up on, thanks to the game’s blocky worlds and emphasis on construction...

Game InformerGame Informer·October 4, 2016
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The news isn’t great. My wages have been slashed to a shadow of what they used to be, as punishment for me telling my officers to respond to a peaceful rally with force. Never mind that the mayor gave me the order, with the threat of further staffing cuts if...

Game InformerGame Informer·August 2, 2016
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There’s really no other way to put this: In Headlander, you play as a disembodied head. Fortunately for you, the space-age setting is tailor-made for someone in your predicament. Humanity has opted out of its flesh-and-blood cages in favor of uploaded consciousness and robotic bodies. With a little ingenuity and...

Game InformerGame Informer·July 25, 2016
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I’m not claustrophobic person in real life, but few things in games freak me out more than diving down a waterlogged tunnel accompanied by dwindling oxygen supplies and the sound of a heartbeat. It’s a reliably tense setup, which is probably why it keeps bobbing to the surface. Considering Adr1ft’s...

Game InformerGame Informer·April 22, 2016
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When Henry gets into his truck and heads from Colorado to Wyoming, he’s looking to escape a marriage that’s essentially just a wedding band worn out of habit. Opportunity comes in the form of a seasonal position as a firewatcher – sitting in a tower during the dry months and...

Game InformerGame Informer·February 8, 2016
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Rico Rodriguez comes home in Just Cause 3, bringing revolution and his arsenal of devastating toys to the island nation of Medici. Sebastiano Di Ravello may keep his citizenry under tight control, but Rico’s been through this before. He’s never met a dictator who couldn’t be toppled like a statue...

Game InformerGame Informer·November 30, 2015
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A woman named Lorraine comes to in the parking lot of an amusement park, as if snapping out of a trance. Her young son has left his stuffed bear in the Atlantic Island Park, and she reluctantly trudges back to the grounds to retrieve it. Never mind the fact that...

Game InformerGame Informer·October 28, 2015
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