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Jeff Cork

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The original ToeJam & Earl introduced a generation of console players to the concept of roguelikes, where success depended on negotiating randomized landscapes and using items that were as likely to harm as help the player. The Genesis game starred a hip-hop-loving alien duo with a penchant for funk and...

Game InformerGame Informer·February 28, 2019
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Crackdown was a surprise hit back in 2007, giving Xbox 360 players who may have only been in it for the Halo 3 demo a chance to be a superhero. Dismantling Pacific City’s criminal network – or even puttering around town – was a blast, with an arsenal that included...

Game InformerGame Informer·February 15, 2019
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From its humble Nintendo 64 beginnings, Super Smash Bros. has been a delightful neutral zone for players looking for top-tier competition as well as friends who just want to kick back and watch Princess Peach knock the stuffing out of Bowser. Super Smash Bros. Ultimate is the culmination of everything...

Game InformerGame Informer·December 7, 2018
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Momentum is a powerful force – just ask anyone who’s been on the receiving end of one of Superman’s flying kicks. On a more grounded level, the impulse to continue with what’s worked in the past can make a creative endeavor feel stale, whether we’re talking about superhero movies, comic...

Game InformerGame Informer·October 16, 2018
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When making a sequel, most studios make it a priority to build on the strengths of the original while patching up weaknesses. State of Decay 2 gets the first part right. Five years after the first game clawed its way to cult-favorite status, Undead Labs has released a follow-up that...

Game InformerGame Informer·May 17, 2018
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After targeting tin-pot dictators and megalomaniacs across the globe, Far Cry 5 sets its sights closer to home. This entry moves the open-world mayhem to Hope County, Montana – a beautiful base of operations for outdoorspeople, rugged individualists, and a murderous death cult. It’s also a playground for the explosive...

Game InformerGame Informer·March 26, 2018
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Smash Bros. is weird. Nintendo’s fighting mashup drew the masses in with the promise of seeing what would happen if Yoshi were to get really upset with Kirby. Hardcore fans developed a splinter scene, where ultra-competitive players stripped the game to its essence – no items, Final Destination only, thank...

Game InformerGame Informer·January 18, 2018
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This year marked the end of the rebooted Planet of the Apes film trilogy, but fans don’t have to say goodbye quite yet. Planet of the Apes: Last Frontier offers an all-new story set between the second and third films, which shows another example of the personal toll that the...

Game InformerGame Informer·December 12, 2017
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Sega started the year off with a wonderful surprise in the form of Yakuza 0. The series has been around for a decade, but that prequel entry held the door open for new players who hadn’t yet been admitted to the club. I was among those new players and, like...

Game InformerGame Informer·August 21, 2017
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Nintendo’s Miis have been dependable company ambassadors for more than a decade. Would Wii Sports have been nearly as much fun if you couldn’t bowl with cartoon versions of your family? As avatars they’ve been utility players, gamely participating in whatever action Nintendo has thrown at them, whether it’s losing...

Game InformerGame Informer·July 28, 2017
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Birthdays the Beginning is the brainchild of Harvest Moon creator Yasuhiro Wada, but it has little in common with the laid-back farming simulations. Instead of finding your own place in a community and reviving an ailing farm, your ambitions are far grander: raising mountains and filling oceans, while guiding the...

Game InformerGame Informer·May 5, 2017
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Little Nightmares is like hearing a cover of one of your favorite songs. On first glance, much of Tarsier Studios’ game seems like a riff on Playdead’s Limbo or Inside; it has puzzle-platforming with a vulnerable hero, and is set in a bizarre and hostile world. As I spent more...

Game InformerGame Informer·April 25, 2017
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