

Rating
Killing Floor 2
In Killing Floor 2 players descend into Europe where the Zed outbreak has quickly spread and gained unstoppable momentum. Just one month after the conclusion of the events in the original Killing Floor, the clones are everywhere and civilization is in disarray; governments have collapsed, and military forces are gone.
Details
- Released
- November 17, 2016
- Developer
- Tripwire Interactive
- Publisher
- Deep Silver, Tripwire Interactive, Iceberg Interactive
How it plays
Up to 6 players
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Killing Floor 2 Reviews
Professional reviews from gaming critics
Tripwire Interactive debut the Zeds on consoles in what will surely be a cult classic.
When I first started up Killing Floor 2 I had no idea what to expect. The game looked like a very grim, zombie-killing game. What it actually was - a ridiculously impressive and immersive strategy game… that was very grim. There are a few technicalities, but overall there is nothing out there that gives you such a feeling of fight-or-flight – while at the same time – giving you a giant adrenaline rush from decimating mass amounts of baddies. And I can tell you after some 25 hours… it doesn't go away.
Tripwire have delivered a pretty gory successor with revamped gameplay mechanics and a jump in visuals thanks to Unreal Engine 5. There isn't as much starting content compared to their previous game, however, there's plenty of future updates planned giving us maps, enemies, guns, and more.
Republished on Wednesday, 31st May 2017: We're bringing this review back from the archives following the announcement of June 2017's PlayStation Plus lineup. The original text follows.
Killing Floor 3 might feel a little bare bones at present, but there's still plenty to enjoy when you're blowing off zed's body parts with your friends.
Killing Floor 3 is fun, frenetic, and a bloody good time. This series has come a long way since its initial entry, and Killing Floor 3 is a very strong entry that innovates on the core loop while delivering all of the gorey, zombie dismembering horde shooting you could want. It feels great to play, but it almost feels like the amount of content it brings to the table is a little bare for a full release.
Killing Floor 3 delivers satisfying co-op carnage and smart upgrades, but leans on familiar ground while setting the stage for stronger updates ahead. Those seeking innovation or narrative complexity will find more engaging options elsewhere. But for players who enjoy wave-based co-op shooters… it delivers precisely what it promises.
Killing Floor 3 is a polished sequel that feels both smartly streamlined and somewhat hollow, coming across more like a solid Early Access launch than a full release.
Not every game, but some games, like Tripwire Interactive's Killing Floor 3, deliver exactly what you'd expect by looking at the cover. You shoot Zeds (read: zombies), and when you're done shooting Zeds in one level, there are more Zeds for you to shoot on another. In between the shooting, you'll level up your weapons, refill on ammo and gear, and then go back to shooting Zeds. Oh, and there are also a few narrative-driven tasks to complete, but the main course is shooting Zeds.
While it mostly nails its signature vibes, Killing Floor 3 is mired by a confusing live service experience and crap performance
The Killing Floor series is one that has had its ups and downs. I played the original on Steam and thoroughly enjoyed my time with it and while 2 was a step up of a sequel, 3 feels more or less similar sans new movement mechanics. The latest entry to the horde-survival shooter is something I can onl