JG
80
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Javy Gwaltney

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Latest Reviews

When the first Titanfall was released, it garnered praise for pitting players against each other in the future as wall-running, submachine gun-toting pilots capable of calling down and controlling massive mechanized death machines. However, the game also received a good deal of criticism for lacking a single-player component. The sequel...

Game InformerGame Informer·October 24, 2016
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Since its narrative-driven revival, the first-person adventure genre has faced one seemingly impassable obstacle: how to capture the imagination of a larger audience. Most of these games are built on small moments, trusting the player to find some emotional resonance by going through an absentee person’s belongings to earn a...

Game InformerGame Informer·September 22, 2016
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Mother Russia Bleeds is not a game unsure about its identity; it is completely confident and unapologetic in the violent, retro action it provides. Any cursory glimpse of Le Cartel Studios’ debut reveals muscular people beating each other to a bloody pulp in grotesque environments dripping with grime. That pretty...

Game InformerGame Informer·September 15, 2016
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It’s the dead of night. You clamber up through a hatch to see the skyscraper where the confidential contract you need to photograph is hidden deep within. Using your portable computer, referred to as your ‘deck,’ you hack open doors and grates to amble on toward your target, disabling security...

Game InformerGame Informer·July 25, 2016
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Song of the Deep is a charmingly straightforward game that wastes no time getting to the heart of matters. A young girl named Merryn lives with in poverty with her story-spinning, sea-captain father. One day, dad goes missing after a trip to the ocean. What does Merryn do? Why, the...

Game InformerGame Informer·July 8, 2016
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As long as I’ve been playing games, I’ve found those that take place in real-life historical periods to be among the most interesting. As a child, I lost many hours to the likes of Age of Empires and Titanic: Adventure Out of Time because they were magical doorways to epochs...

Game InformerGame Informer·June 1, 2016
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In its opening cinematic, Stardew Valley plainly presents the fantasy it wants to sell you. You’re a cubicle drone working for a monolithic corporation who opens a letter from your deceased grandfather to find out you’ve inherited a farm. You move there to find a field of weeds and overgrown...

Game InformerGame Informer·March 24, 2016
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Assassin’s Creed Chronicles: China was a promising (albeit rough) game that borrowed liberally from Klei Entertainment’s Mark of the Ninja to create the foundation for a trilogy of 2.5D stealth games set in various historical periods. Assassin’s Creed Chronicles: India is the second installment, but it squanders its potential thanks...

Game InformerGame Informer·January 11, 2016
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