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Babylon's Fall
Join a group of warriors bonded with special equipment called Gideon Coffins in an odyssey to overcome the titanic Tower of Babylon. Wield unique weapons in both hands, and use the power of the Gideon Coffin, allowing for combinations of up to four weapons at once. The capabilities of different equipment will also bring endless strategic variation ...
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Babylon's Fall Reviews
Professional reviews from gaming critics
BABYLON’S FALL has plenty of quality game design in it, with a good length main campaign and even side content on launch, with more already added, and even more coming for free. Whether the price is worth it is up to you; play the demo and decide for yourself.
My time with Babylon's Fall was a strange one. I don't recall ever disliking a game so heavily, only to fall in love with it moments later. The satisfaction driven nature of the experience is a road worth taking, but the slow burn isn't for everyone.
If you love loot-based games and like the idea of wielding four weapons at once, you can get some enjoyment out of Babylon’s Fall. You’ve got to look past the drab visuals though, and have plenty of patience to get through its opening hours and lack of direction. Ultimately, there are some good ideas here, and some fun moments to be had, but they’re wrapped up in a package that feels rough around the edges and not up to the usual standard that you’d expect from PlatinumGames.
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Platinum's live-service game will bore you to death.
Babylon's Fall is the latest example of a decent core concept being flagrantly corrupted by the live-service template, and whose prospects for improvement dwindle with each passing day.
Babylon's Fall is a baffling game that lacks any distinct vision, both in terms of gameplay and artistic design.
Babylon's Fall is a confusing jumble of an online action-RPG that's mired in unrewarding activities and loot.
Babylon's Fall feels like it was made to check a box, because it is just so empty and slapped together. The cookie cutter levels only serve to wear you down as you just want to make it through main missions that are just about your only way to play the game.
Anyone who's been keeping tabs may not be all that surprised to find Square Enix once again in a precarious spot that is in part baffling but more so predictable given recent history. What is surprising is to find a developer like PlatinumGames put out an egregious excuse of a game like Babylon's Fall that's not only inadequate at launch, but whose gameplay is sorely lacking in any semblance of nuance, purpose or polish. From the technical production to its desired visual direction alike, you needn't take one step into any of its lackluster dungeons to find something both unpleasant and unappe...
Let’s begin the review with a stark personal story. We promise this is 100 per cent true: we fell asleep playing Babylon’s Fall. Multiple times. Sat there in an office chair, DualSense in hand, fast asleep. That could almost be the end of the review, surely? A new game from Platinum of all people, patron saints of hardcore gaming — some of the fastest-paced and most demanding combat in the medium. Responsible for Vanquish and Bayonetta for goodness’ sake! And now it's put out a game that we’d market to insomniacs. And we don’t mean the Marvel's Spider-Man and Ratchet & Clank kind.
God, I wish I was playing Elden Ring instead.